1 citations · 2 across the 11 of their papers we have counts for
4 papers · 1 filter
DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors
Thomas Hanwen Zhu, Ruining Li, Tomas Jakab
We present DreamHOI, a novel method for zero-shot synthesis of human-object interactions (HOIs), enabling a 3D human model to realistically interact with any given object based on…
Puppet-Master: Scaling Interactive Video Generation as a Motion Prior for Part-Level Dynamics
Ruining Li, Chuanxia Zheng, Christian Rupprecht +1
We introduce Puppet-Master, an interactive video generator that captures the internal, part-level motion of objects, serving as a proxy for modeling object dynamics universally. Gi…
DragAPart: Learning a Part-Level Motion Prior for Articulated Objects
Ruining Li, Chuanxia Zheng, Christian Rupprecht +1
We introduce DragAPart, a method that, given an image and a set of drags as input, generates a new image of the same object that responds to the action of the drags. Differently fr…
Learning the 3D Fauna of the Web
Zizhang Li, Dor Litvak, Ruining Li +6
Learning 3D models of all animals on the Earth requires massively scaling up existing solutions. With this ultimate goal in mind, we develop 3D-Fauna, an approach that learns a pan…