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Hai-Ning Liang

4 papers hereh-index 15757 citations45 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author3
  • last author1

Across the 4 of 4 papers where every author was matched, so the position is known.

fields
  • cs.HC3
  • cs.CV1
same name
  • Hai-Ning Liang — 27 papers, h 35
  • Hai-Ning Liang — 5 papers, h 5
  • Hai-Ning Liang — 4 papers, h 6
  • Hai-Ning Liang — 3 papers, h 3
  • Hai-Ning Liang — 3 papers, h 1
  • Hai-Ning Liang — 3 papers, h 2

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

activity
20212023
most citedMeTACAST: Target- and Context-aware Spatial Selection in VR

18 citations · 24 across the 4 of their papers we have counts for

collaborators

4 papers

cs.HC2023

Expanding Targets in Virtual Reality Environments: A Fitts' Law Study

Rongkai Shi, Yushi Wei, Yue Li +2

Target pointing selection is a fundamental task. According to Fitts' law, users need more time to select targets with smaller sizes. Expanding the target to a larger size is a prac…

cs.HC2023★ 18 cited

MeTACAST: Target- and Context-aware Spatial Selection in VR

Lixiang Zhao, Tobias Isenberg, Fuqi Xie +2

We propose three novel spatial data selection techniques for particle data in VR visualization environments. They are designed to be target- and context-aware and be suitable for a…

cs.CV2022★ 6 cited

Mirror-Yolo: A Novel Attention Focus, Instance Segmentation and Mirror Detection Model

Fengze Li, Jieming Ma, Zhongbei Tian +4

Mirrors can degrade the performance of computer vision models, but research into detecting them is in the preliminary phase. YOLOv4 achieves phenomenal results in terms of object d…

cs.HC2021

Effect of Input-output Randomness on Gameplay Satisfaction in Collectable Card Games

Yiwen Zhang, Diego Monteiro, Hai-Ning Liang +2

Randomness is an important factor in games, so much so that some games rely almost purely on it for its outcomes and increase players' engagement with them. However, randomness can…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.