18 citations · 24 across the 4 of their papers we have counts for
4 papers
Expanding Targets in Virtual Reality Environments: A Fitts' Law Study
Rongkai Shi, Yushi Wei, Yue Li +2
Target pointing selection is a fundamental task. According to Fitts' law, users need more time to select targets with smaller sizes. Expanding the target to a larger size is a prac…
MeTACAST: Target- and Context-aware Spatial Selection in VR
Lixiang Zhao, Tobias Isenberg, Fuqi Xie +2
We propose three novel spatial data selection techniques for particle data in VR visualization environments. They are designed to be target- and context-aware and be suitable for a…
Mirror-Yolo: A Novel Attention Focus, Instance Segmentation and Mirror Detection Model
Fengze Li, Jieming Ma, Zhongbei Tian +4
Mirrors can degrade the performance of computer vision models, but research into detecting them is in the preliminary phase. YOLOv4 achieves phenomenal results in terms of object d…
Effect of Input-output Randomness on Gameplay Satisfaction in Collectable Card Games
Yiwen Zhang, Diego Monteiro, Hai-Ning Liang +2
Randomness is an important factor in games, so much so that some games rely almost purely on it for its outcomes and increase players' engagement with them. However, randomness can…