activity
20202026
most citedUNIK: A Unified Framework for Real-world Skeleton-based Action Recognition

24 citations · 39 across the 14 of their papers we have counts for

collaborators

15 papers

cs.CV2026

LiAM-SAM: Lifecycle-Aware Memory for Robust SAM2-Based MOT

Grégoire Francisco, Alessandro D'Amico, Samuele Costantini +2

Segmentation-based multi-object tracking (MOT) with foundation video models such as SAM2 offers strong localization quality, yet remains fragile in crowded, real-world scenes. In d…

cs.CV2026

GazeD: Context-Aware Diffusion for Accurate 3D Gaze Estimation

Riccardo Catalini, Davide Di Nucci, Guido Borghi +5

We introduce GazeD, a new 3D gaze estimation method that jointly provides 3D gaze and human pose from a single RGB image. Leveraging the ability of diffusion models to deal with un…

cs.RO2026

Language-Based Swarm Perception: Decentralized Person Re-Identification via Natural Language Descriptions

Miquel Kegeleirs, Lorenzo Garattoni, Gianpiero Francesca +1

We introduce a method for decentralized person re-identification in robot swarms that leverages natural language as the primary representational modality. Unlike traditional approa…

cs.CV2025

Mixture of Experts Guided by Gaussian Splatters Matters: A new Approach to Weakly-Supervised Video Anomaly Detection

Giacomo D'Amicantonio, Snehashis Majhi, Quan Kong +4

Video Anomaly Detection (VAD) is a challenging task due to the variability of anomalous events and the limited availability of labeled data. Under the Weakly-Supervised VAD (WSVAD)…

cs.CV2025

Just Dance with ! A Poly-modal Inductor for Weakly-supervised Video Anomaly Detection

Snehashis Majhi, Giacomo D'Amicantonio, Antitza Dantcheva +5

Weakly-supervised methods for video anomaly detection (VAD) are conventionally based merely on RGB spatio-temporal features, which continues to limit their reliability in real-worl…

cs.RO2024

Collective perception for tracking people with a robot swarm

Miquel Kegeleirs, David Garzón Ramos, Guillermo Legarda Herranz +7

Swarm perception refers to the ability of a robot swarm to utilize the perception capabilities of each individual robot, forming a collective understanding of the environment. Thei…

cs.CV2024★ 1 cited

Depth-based Privileged Information for Boosting 3D Human Pose Estimation on RGB

Alessandro Simoni, Francesco Marchetti, Guido Borghi +6

Despite the recent advances in computer vision research, estimating the 3D human pose from single RGB images remains a challenging task, as multiple 3D poses can correspond to the…

cs.RO2024

Leveraging swarm capabilities to assist other systems

Miquel Kegeleirs, David Garzón Ramos, Guillermo Legarda Herranz +6

Most studies in swarm robotics treat the swarm as an isolated system of interest. We argue that the prevailing view of swarms as self-sufficient, independent systems limits the sco…

cs.CV2023

LAC: Latent Action Composition for Skeleton-based Action Segmentation

Di Yang, Yaohui Wang, Antitza Dantcheva +4

Skeleton-based action segmentation requires recognizing composable actions in untrimmed videos. Current approaches decouple this problem by first extracting local visual features f…

cs.RO2023★ 2 cited

Automatic off-line design of robot swarms: exploring the transferability of control software and design methods across different platforms

Miquel Kegeleirs, David Garzón Ramos, Lorenzo Garattoni +2

Automatic off-line design is an attractive approach to implementing robot swarms. In this approach, a designer specifies a mission for the swarm, and an optimization process genera…

cs.CV2023

Self-Supervised Video Representation Learning via Latent Time Navigation

Di Yang, Yaohui Wang, Quan Kong +4

Self-supervised video representation learning aimed at maximizing similarity between different temporal segments of one video, in order to enforce feature persistence over time. Th…

cs.CV2023

Human-Scene Network: A Novel Baseline with Self-rectifying Loss for Weakly supervised Video Anomaly Detection

Snehashis Majhi, Rui Dai, Quan Kong +3

Video anomaly detection in surveillance systems with only video-level labels (i.e. weakly-supervised) is challenging. This is due to, (i) the complex integration of human and scene…

cs.CV2022★ 4 cited

ViA: View-invariant Skeleton Action Representation Learning via Motion Retargeting

Di Yang, Yaohui Wang, Antitza Dantcheva +3

Current self-supervised approaches for skeleton action representation learning often focus on constrained scenarios, where videos and skeleton data are recorded in laboratory setti…

cs.CV2021★ 24 cited

UNIK: A Unified Framework for Real-world Skeleton-based Action Recognition

Di Yang, Yaohui Wang, Antitza Dantcheva +3

Action recognition based on skeleton data has recently witnessed increasing attention and progress. State-of-the-art approaches adopting Graph Convolutional networks (GCNs) can eff…

cs.CV2020★ 8 cited

Toyota Smarthome Untrimmed: Real-World Untrimmed Videos for Activity Detection

Rui Dai, Srijan Das, Saurav Sharma +4

Designing activity detection systems that can be successfully deployed in daily-living environments requires datasets that pose the challenges typical of real-world scenarios. In t…