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Erik Sandström

1 paper hereh-index 8641 citations14 works total

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  • middle author1

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  • cs.CV1

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collaborators

4 papers

cs.CV2025

ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videos

Shi Chen, Erik Sandström, Sandro Lombardi +2

Achieving truly practical dynamic 3D reconstruction requires online operation, global pose and map consistency, detailed appearance modeling, and the flexibility to handle both RGB…

cs.CV2024★ 2 cited

LoopSplat: Loop Closure by Registering 3D Gaussian Splats

Liyuan Zhu, Yue Li, Erik Sandström +3

Simultaneous Localization and Mapping (SLAM) based on 3D Gaussian Splats (3DGS) has recently shown promise towards more accurate, dense 3D scene maps. However, existing 3DGS-based…

cs.CV2024★ 1 cited

VF-NeRF: Learning Neural Vector Fields for Indoor Scene Reconstruction

Albert Gassol Puigjaner, Edoardo Mello Rella, Erik Sandström +2

Implicit surfaces via neural radiance fields (NeRF) have shown surprising accuracy in surface reconstruction. Despite their success in reconstructing richly textured surfaces, exis…

cs.CV2021

OOWL500: Overcoming Dataset Collection Bias in the Wild

Brandon Leung, Chih-Hui Ho, Amir Persekian +5

The hypothesis that image datasets gathered online "in the wild" can produce biased object recognizers, e.g. preferring professional photography or certain viewing angles, is studi…

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