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cs.CV2026
SRUG: Shadow-Guided Relightable Urban Scene with Generation Model
Yonghao Zhao, Zexin Yin, Jian Yang +2
Creating relightable urban scenes from images or videos is widely useful but highly ill-posed. Urban environments are typically unbounded and extend beyond the visible regions. As…
cs.GR2026
F-RNG: Feed-Forward Relightable Neural Gaussians
Guangming Fu, Jiahui Fan, Jian Yang +2
Capturing relightable 3D assets from real-world objects is a widely researched problem. Several per-scene optimization-based methods, based on 3D Gaussian splatting (3DGS), support…
cs.CV2026
GOR-IS: 3D Gaussian Object Removal in the Intrinsic Space
Yonghao Zhao, Yupeng Gao, Jian Yang +2
Recent advances in Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have made it standard practice to reconstruct 3D scenes from multi-view images. Removing objects f…