activity
20212026
most citedAn Efficient Anomaly Detection Approach using Cube Sampling with Streaming Data

2 citations · 3 across the 8 of their papers we have counts for

collaborators

12 papers

cs.CV2026

SPLATIFY: Reproduce, Discover, Innovate! From Papers and Ideas to Trainable 3DGS Code

Seemandhar Jain, Keshav Gupta, Manmohan Chandraker

The rapid growth of 3D Gaussian Splatting (3DGS) research demands significant effort to reimplement papers before building on them. We introduce SPLATIFY, a multi-agent framework t…

cs.CV2026

Reflecting Process Expertise in Procedural Material Generation

Kunal Gupta, Gaurav Joshi, Yen-Ru Chen +3

Procedural material creation underpins applications in digital content creation, visual effects, and 3D asset design. Achieving high-quality results requires more than reproducing…

cs.CV2026

-Scene: Physically Grounded Image-to-3D Scene Reconstruction

Haodong Li, Lulu Shao, Haolin Lu +4

Recent image-to-3D scene methods recover high-fidelity 3D objects with plausible arrangements, but often leave floatings and interpenetrations that limit physical validity and down…

cs.CV2026

NERFIFY: A Multi-Agent Framework for Turning NeRF Papers into Code

Seemandhar Jain, Keshav Gupta, Kunal Gupta +1

The proliferation of neural radiance field (NeRF) research requires significant efforts to reimplement papers before building upon them. We introduce NERFIFY, a multi-agent framewo…

cs.GR2025

Generative Blocks World: Moving Things Around in Pictures

Vaibhav Vavilala, Seemandhar Jain, Rahul Vasanth +2

We describe Generative Blocks World to interact with the scene of a generated image by manipulating simple geometric abstractions. Our method represents scenes as assemblies of con…

cs.CV2024

Latent Intrinsics Emerge from Training to Relight

Xiao Zhang, William Gao, Seemandhar Jain +3

Image relighting is the task of showing what a scene from a source image would look like if illuminated differently. Inverse graphics schemes recover an explicit representation of…

cs.CV2024

Improved Convex Decomposition with Ensembling and Negative Primitives

Vaibhav Vavilala, Florian Kluger, Seemandhar Jain +3

Describing a scene in terms of primitives -- geometrically simple shapes that offer a parsimonious but accurate abstraction of structure -- is an established and difficult fitting…

cs.CV2023★ 1 cited

Blocks2World: Controlling Realistic Scenes with Editable Primitives

Vaibhav Vavilala, Seemandhar Jain, Rahul Vasanth +2

We present Blocks2World, a novel method for 3D scene rendering and editing that leverages a two-step process: convex decomposition of images and conditioned synthesis. Our techniqu…

cs.LG2021★ 2 cited

An Efficient Anomaly Detection Approach using Cube Sampling with Streaming Data

Seemandhar Jain, Prarthi Jain, Abhishek Srivastava

Anomaly detection is critical in various fields, including intrusion detection, health monitoring, fault diagnosis, and sensor network event detection. The isolation forest (or iFo…

eess.SP2021

An Energy Efficient Health Monitoring Approach with Wireless Body Area Networks

Seemandhar Jain, Prarthi Jain, Prabhat K. Upadhyay +2

Wireless Body Area Networks (WBANs) comprise a network of sensors subcutaneously implanted or placed near the body surface and facilitate continuous monitoring of health parameters…

cs.LG2021

Cube Sampled K-Prototype Clustering for Featured Data

Seemandhar Jain, Aditya A. Shastri, Kapil Ahuja +2

Clustering large amount of data is becoming increasingly important in the current times. Due to the large sizes of data, clustering algorithm often take too much time. Sampling thi…

cs.HC2021

Digital Contact Tracing for Covid 19

Chandresh Kumar Maurya, Seemandhar Jain, Vishal Thakre

The COVID19 pandemic created a worldwide emergency as it is estimated that such a large number of infections are due to human-to-human transmission of the COVID19. As a necessity,…