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cs.LG2026
Game-Guided Skill Discovery through Self-Play for Playable Agent Control
Seungeun Rho, Jeonghwan Kim, Xue Bin Peng +1
We present Game-Guided Skill Discovery (GGSD), a framework that uses self-play in games to discover motor skills that are directly playable by humans. Playable skills provide a com…
cs.RO2026
Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking
Zewei Zhang, Kehan Wen, Michael Xu +7
Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard pe…