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20212026
most citedNeRSemble: Multi-view Radiance Field Reconstruction of Human Heads

103 citations · 175 across the 14 of their papers we have counts for

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Showing 2023Show all

5 papers · 1 filter

cs.CV2023

HeadCraft: Modeling High-Detail Shape Variations for Animated 3DMMs

Artem Sevastopolsky, Philip-William Grassal, Simon Giebenhain +3

Current advances in human head modeling allow the generation of plausible-looking 3D head models via neural representations, such as NeRFs and SDFs. Nevertheless, constructing comp…

cs.CV2023

MonoNPHM: Dynamic Head Reconstruction from Monocular Videos

Simon Giebenhain, Tobias Kirschstein, Markos Georgopoulos +3

We present Monocular Neural Parametric Head Models (MonoNPHM) for dynamic 3D head reconstructions from monocular RGB videos. To this end, we propose a latent appearance space that…

cs.CV2023★ 5 cited

GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians

Shenhan Qian, Tobias Kirschstein, Liam Schoneveld +3

We introduce GaussianAvatars, a new method to create photorealistic head avatars that are fully controllable in terms of expression, pose, and viewpoint. The core idea is a dynamic…

cs.CV2023★ 1 cited

DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatars

Tobias Kirschstein, Simon Giebenhain, Matthias Nießner

DiffusionAvatars synthesizes a high-fidelity 3D head avatar of a person, offering intuitive control over both pose and expression. We propose a diffusion-based neural renderer that…

cs.CV2023★ 103 cited

NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads

Tobias Kirschstein, Shenhan Qian, Simon Giebenhain +2

We focus on reconstructing high-fidelity radiance fields of human heads, capturing their animations over time, and synthesizing re-renderings from novel viewpoints at arbitrary tim…