33 citations · 95 across the 18 of their papers we have counts for
18 papers
Towards predicting binaural audio quality in listeners with normal and impaired hearing
Thomas Biberger, Stephan D. Ewert
Eurich et al. (2024) recently introduced the computationally efficient monaural and binaural audio quality model (eMoBi-Q). This model integrates both monaural and binaural auditor…
Perceptual evaluation of Acoustic Level of Detail in Virtual Acoustic Environments
Stefan Fichna, Steven van de Par, Bernhard U. Seeber +1
Virtual acoustic environments enable the creation and simulation of realistic and eco-logically valid daily-life situations vital for hearing research and audiology. Reverberant in…
Combined assessment of auditory distance perception and externalization
Henning Hoppe, Steven van de Par, Virginia Flanagin +1
This study investigates frontal auditory distance perception (ADP) and externalization in virtual audio-visual environments, considering effects of headphone rendering method, room…
The effect of self-motion and room familiarity on sound source localization in virtual environments
Niklas Isserstedt, Stephan D. Ewert, Virginia Flanagin +1
This paper investigates the influence of lateral horizontal self-motion of participants during signal presentation on distance and azimuth perception for frontal sound sources in a…
Video Screens for Hearing Research: Transmittance and Reflectance of Professional and Other Fabrics
Jan Heeren, Giso Grimm, Stephan Ewert +1
Virtual reality labs for hearing research are commonly designed to achieve maximal acoustical accuracy of virtual environments. For a high immersion, 3D video systems are applied,…
On the relevance of acoustic measurements for creating realistic virtual acoustic environments
Siegfried Gündert, Stephan D. Ewert, Steven van de Par
Geometrical approaches for room acoustics simulation have the advantage of requiring limited computational resources while still achieving a high perceptual plausibility. A common…
Computationally-efficient and perceptually-motivated rendering of diffuse reflections in room acoustics simulation
Stephan D. Ewert, Nico Gößling, Oliver Buttler +2
Geometrical acoustics is well suited for simulating room reverberation in interactive real-time applications. While the image source model (ISM) is exceptionally fast, the restrict…
Evaluation of Virtual Acoustic Environments with Different Acoustic Level of Detail
Stefan Fichna, Steven van de Par, Stephan D. Ewert
Virtual acoustic environments enable the creation and simulation of realistic and ecologically valid daily-life situations with applications in hearing research and audiology. Here…
Assessing Rate limits Using Behavioral and Neural Responses of Interaural-Time-Difference Cues in Fine-Structure and Envelope
Hongmei Hu, Stephan Ewert, Birger Kollmeier +1
The objective was to determine the effect of pulse rate on the sensitivity to use interaural-time-difference (ITD) cues and to explore the mechanisms behind rate-dependent degradat…
Auditory-visual scenes for hearing research
Steven van de Par, Stephan D. Ewert, Lubos Hladek +7
While experimentation with synthetic stimuli in abstracted listening situations has a long standing and successful history in hearing research, an increased interest exists on clos…
Lower Interaural Coherence in Off-Signal Bands Impairs Binaural Detection
Bernhard Eurich, Jörg Encke, Stephan D. Ewert +1
Differences in interaural phase configuration between a target and a masker can lead to substantial binaural unmasking. This effect is decreased for masking noises with an interaur…
Prediction of tone detection thresholds in interaurally delayed noise based on interaural phase difference fluctuations
Mathias Dietz, Jörg Encke, Kristin I. Bracklo +1
Differences between the interaural phase of a noise and a target tone improve detection thresholds. The maximum masking release is obtained for detecting an antiphasic tone (S)…
Computationally efficient spatial rendering of late reverberation in virtual acoustic environments
Christoph Kirsch, Josef Poppitz, Torben Wendt +2
For 6-DOF (degrees of freedom) interactive virtual acoustic environments (VAEs), the spatial rendering of diffuse late reverberation in addition to early (specular) reflections is…
Spatial resolution of late reverberation in virtual acoustic environments
Christoph Kirsch, Josef Poppitz, Torben Wendt +2
Late reverberation involves the superposition of many sound reflections resulting in a diffuse sound field. Since the spatially resolved perception of individual diffuse reflection…
Towards a generalized monaural and binaural auditory model for psychoacoustics and speech intelligibility
Thomas Biberger, Stephan D. Ewert
Auditory perception involves cues in the monaural auditory pathways as well as binaural cues based on differences between the ears. So far auditory models have often focused on eit…
Communication conditions in virtual acoustic scenes in an underground station
Ľuboš Hládek, Stephan D. Ewert, Bernhard U. Seeber
Underground stations are a common communication situation in towns: we talk with friends or colleagues, listen to announcements or shop for titbits while background noise and rever…
Effect of acoustic scene complexity and visual scene representation on auditory perception in virtual audio-visual environments
Stefan Fichna, Thomas Biberger, Bernhard U. Seeber +1
In daily life, social interaction and acoustic communication often take place in complex acoustic environments (CAE) with a variety of interfering sounds and reverberation. For hea…
Evaluation of spatial audio reproduction schemes for application in hearing aid research
Giso Grimm, Stephan Ewert, Volker Hohmann
Loudspeaker-based spatial audio reproduction schemes are increasingly used for evaluating hearing aids in complex acoustic conditions. To further establish the feasibility of this…