7 citations · 14 across the 8 of their papers we have counts for
4 papers · 1 filter
Reverberant sound field equalisation for an enhanced stereo playback experience
James Brooks-Park, Steven van de Par
The topic of room equalisation has been at the forefront of research and product development for many years, with the aim of increasing the playback quality of loudspeakers in reve…
On the relevance of acoustic measurements for creating realistic virtual acoustic environments
Siegfried Gündert, Stephan D. Ewert, Steven van de Par
Geometrical approaches for room acoustics simulation have the advantage of requiring limited computational resources while still achieving a high perceptual plausibility. A common…
Computationally-efficient and perceptually-motivated rendering of diffuse reflections in room acoustics simulation
Stephan D. Ewert, Nico Gößling, Oliver Buttler +2
Geometrical acoustics is well suited for simulating room reverberation in interactive real-time applications. While the image source model (ISM) is exceptionally fast, the restrict…
Evaluation of Virtual Acoustic Environments with Different Acoustic Level of Detail
Stefan Fichna, Steven van de Par, Stephan D. Ewert
Virtual acoustic environments enable the creation and simulation of realistic and ecologically valid daily-life situations with applications in hearing research and audiology. Here…