activity
20212026
most citedComputationally-efficient and perceptually-motivated rendering of diffuse reflections in room acoustics simulation

7 citations · 14 across the 8 of their papers we have counts for

collaborators

9 papers

eess.AS2026

Room compensation for loudspeaker reproduction using a supporting source

James Brooks-Park, Søren Bech, Jan Østergaard +1

Room compensation aims to improve the accuracy of loudspeaker reproduction in reverberant environments. Traditional methods, however, are limited to improving only spectral (timbra…

eess.AS2023

Reverberant sound field equalisation for an enhanced stereo playback experience

James Brooks-Park, Steven van de Par

The topic of room equalisation has been at the forefront of research and product development for many years, with the aim of increasing the playback quality of loudspeakers in reve…

cs.SD2023

On the relevance of acoustic measurements for creating realistic virtual acoustic environments

Siegfried Gündert, Stephan D. Ewert, Steven van de Par

Geometrical approaches for room acoustics simulation have the advantage of requiring limited computational resources while still achieving a high perceptual plausibility. A common…

eess.AS2023★ 7 cited

Computationally-efficient and perceptually-motivated rendering of diffuse reflections in room acoustics simulation

Stephan D. Ewert, Nico Gößling, Oliver Buttler +2

Geometrical acoustics is well suited for simulating room reverberation in interactive real-time applications. While the image source model (ISM) is exceptionally fast, the restrict…

eess.AS2023

Evaluation of Virtual Acoustic Environments with Different Acoustic Level of Detail

Stefan Fichna, Steven van de Par, Stephan D. Ewert

Virtual acoustic environments enable the creation and simulation of realistic and ecologically valid daily-life situations with applications in hearing research and audiology. Here…

physics.med-ph2021

Auditory-visual scenes for hearing research

Steven van de Par, Stephan D. Ewert, Lubos Hladek +7

While experimentation with synthetic stimuli in abstracted listening situations has a long standing and successful history in hearing research, an increased interest exists on clos…

eess.AS2021★ 7 cited

Computationally efficient spatial rendering of late reverberation in virtual acoustic environments

Christoph Kirsch, Josef Poppitz, Torben Wendt +2

For 6-DOF (degrees of freedom) interactive virtual acoustic environments (VAEs), the spatial rendering of diffuse late reverberation in addition to early (specular) reflections is…

eess.AS2021

Spatial resolution of late reverberation in virtual acoustic environments

Christoph Kirsch, Josef Poppitz, Torben Wendt +2

Late reverberation involves the superposition of many sound reflections resulting in a diffuse sound field. Since the spatially resolved perception of individual diffuse reflection…

eess.AS2021

Localization based on enhanced low frequency interaural level difference

Metin Calis, Steven van de Par, Richard Heusdens +1

The processing of low-frequency interaural time differences is found to be problematic among hearing-impaired people. The current generation of beamformers does not consider this d…