4 citations · 4 across the 3 of their papers we have counts for
3 papers
Simulation-Based Inference: A Practical Guide
Michael Deistler, Jan Boelts, Peter Steinbach +11
A central challenge in many areas of science and engineering is to identify model parameters that are consistent with prior knowledge and empirical data. Bayesian inference offers…
Robust Imitation Learning for Automated Game Testing
Pierluigi Vito Amadori, Timothy Bradley, Ryan Spick +1
Game development is a long process that involves many stages before a product is ready for the market. Human play testing is among the most time consuming, as testers are required…
Behavioural Cloning in VizDoom
Ryan Spick, Timothy Bradley, Ayush Raina +2
This paper describes methods for training autonomous agents to play the game "Doom 2" through Imitation Learning (IL) using only pixel data as input. We also explore how Reinforcem…