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cs.CV2026

GEOPHYS: The Geometry of Physical Plausibility

Christian Internò, Alexander Pondaven, Habon Issa +8

While humans can identify physically implausible events within milliseconds, machine learning approaches addressing the same problem are extremely slow and expensive. They either r…

cs.CV2026

ActCam: Zero-Shot Joint Camera and 3D Motion Control for Video Generation

Omar El Khalifi, Thomas Rossi, Oscar Fossey +6

For artistic applications, video generation requires fine-grained control over both performance and cinematography, i.e., the actor's motion and the camera trajectory. We present A…

cs.CV2026

Learning to Generate Rigid Body Interactions with Video Diffusion Models

David Romero, Ariana Bermudez, Viacheslav Iablochnikov +3

Recent video generation models have achieved remarkable progress and are now deployed in film, social media production, and advertising. Beyond their creative potential, such model…

cs.CV2026

MessyKitchens: Contact-rich object-level 3D scene reconstruction

Junaid Ahmed Ansari, Ran Ding, Fabio Pizzati +1

Monocular 3D scene reconstruction has recently seen significant progress. Powered by the modern neural architectures and large-scale data, recent methods achieve high performance i…

cs.CV2026

LikePhys: Evaluating Intuitive Physics Understanding in Video Diffusion Models via Likelihood Preference

Jianhao Yuan, Fabio Pizzati, Francesco Pinto +5

Intuitive physics understanding in video diffusion models plays an essential role in building general-purpose physically plausible world simulators, yet accurately evaluating such…

cs.CV2025

InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videos

Yangsong Zhang, Abdul Ahad Butt, Gül Varol +1

Human motion generation has shown great advances thanks to the recent diffusion models trained on large-scale motion capture data. Most of existing works, however, currently target…