114 citations · 163 across the 8 of their papers we have counts for
4 papers · 1 filter
Reducing the Memory Footprint of 3D Gaussian Splatting
Panagiotis Papantonakis, Georgios Kopanas, Bernhard Kerbl +2
3D Gaussian splatting provides excellent visual quality for novel view synthesis, with fast training and real-time rendering; unfortunately, the memory requirements of this method…
Taming 3DGS: High-Quality Radiance Fields with Limited Resources
Saswat Subhajyoti Mallick, Rahul Goel, Bernhard Kerbl +3
3D Gaussian Splatting (3DGS) has transformed novel-view synthesis with its fast, interpretable, and high-fidelity rendering. However, its resource requirements limit its usability.…
A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
Bernhard Kerbl, Andréas Meuleman, Georgios Kopanas +3
Novel view synthesis has seen major advances in recent years, with 3D Gaussian splatting offering an excellent level of visual quality, fast training and real-time rendering. Howev…
StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering
Lukas Radl, Michael Steiner, Mathias Parger +3
Gaussian Splatting has emerged as a prominent model for constructing 3D representations from images across diverse domains. However, the efficiency of the 3D Gaussian Splatting ren…