5 papers · 1 filter
WAM4D: Fast 4D World Action Model via Spatial Register Tokens
Ying Li, Xiaobao Wei, Jiajun Cao +10
World action models (WAMs) have recently shown promise in jointly modeling future observations and executable robot actions. However, most existing WAMs still operate in 2D video o…
SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation
Qingpo Wuwu, Xiaobao Wei, Peng Chen +6
While 3D Gaussian Splatting has shown promising results in street scene reconstruction, existing methods require massive numbers of Gaussian primitives to capture fine details, lea…
EmbodiedOcc++: Boosting Embodied 3D Occupancy Prediction with Plane Regularization and Uncertainty Sampler
Hao Wang, Xiaobao Wei, Xiaoan Zhang +6
Online 3D occupancy prediction provides a comprehensive spatial understanding of embodied environments. While the innovative EmbodiedOcc framework utilizes 3D semantic Gaussians fo…
OmniIndoor3D: Comprehensive Indoor 3D Reconstruction
Xiaobao Wei, Xiaoan Zhang, Hao Wang +4
We propose a novel framework for comprehensive indoor 3D reconstruction using Gaussian representations, called OmniIndoor3D. This framework enables accurate appearance, geometry, a…
SliceOcc: Indoor 3D Semantic Occupancy Prediction with Vertical Slice Representation
Jianing Li, Ming Lu, Hao Wang +4
3D semantic occupancy prediction is a crucial task in visual perception, as it requires the simultaneous comprehension of both scene geometry and semantics. It plays a crucial role…