8 papers
WAM4D: Fast 4D World Action Model via Spatial Register Tokens
Ying Li, Xiaobao Wei, Jiajun Cao +10
World action models (WAMs) have recently shown promise in jointly modeling future observations and executable robot actions. However, most existing WAMs still operate in 2D video o…
GraspFoM: Towards Reconstruction-Driven Robotic Grasping with 3D Foundation Priors
Dongli Wu, Xiaobao Wei, Hao Wang +5
Robotic grasping is a fundamental capability in robotic manipulation. Yet grasping remains challenging under partial observations. Reliable grasping depends on both local contact c…
SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation
Qingpo Wuwu, Xiaobao Wei, Peng Chen +6
While 3D Gaussian Splatting has shown promising results in street scene reconstruction, existing methods require massive numbers of Gaussian primitives to capture fine details, lea…
SpikePingpong: Spike Vision-based Fast-Slow Pingpong Robot System
Hao Wang, Chengkai Hou, Xianglong Li +7
Learning to control high-speed objects in dynamic environments represents a fundamental challenge in robotics. Table tennis serves as an ideal testbed for advancing robotic capabil…
RoboArmGS: High-Quality Robotic Arm Splatting via Bézier Curve Refinement
Hao Wang, Xiaobao Wei, Ying Li +6
Constructing photorealistic and controllable robotic arm digital assets from real observations is fundamental to robotic applications. Current approaches naively bind static 3D Gau…
EmbodiedOcc++: Boosting Embodied 3D Occupancy Prediction with Plane Regularization and Uncertainty Sampler
Hao Wang, Xiaobao Wei, Xiaoan Zhang +6
Online 3D occupancy prediction provides a comprehensive spatial understanding of embodied environments. While the innovative EmbodiedOcc framework utilizes 3D semantic Gaussians fo…