95 citations · 106 across the 9 of their papers we have counts for
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cs.CV2023★ 10 cited
Gaussian Splatting SLAM
Hidenobu Matsuki, Riku Murai, Paul H. J. Kelly +1
We present the first application of 3D Gaussian Splatting in monocular SLAM, the most fundamental but the hardest setup for Visual SLAM. Our method, which runs live at 3fps, utilis…
cs.CV2023
NEWTON: Neural View-Centric Mapping for On-the-Fly Large-Scale SLAM
Hidenobu Matsuki, Keisuke Tateno, Michael Niemeyer +1
Neural field-based 3D representations have recently been adopted in many areas including SLAM systems. Current neural SLAM or online mapping systems lead to impressive results in t…