2 citations · 2 across the 5 of their papers we have counts for
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cs.GR2023
Radiance Textures for Rasterizing Ray-Traced Data
Jakub Maksymilian Fober
Presenting real-time rendering of 3D surfaces using radiance textures for fast synthesis of complex incidence-variable effects and environment interactions. This includes iridescen…
cs.GR2021
Aximorphic Perspective Projection Model for Immersive Imagery
Jakub Maksymilian Fober
A wide choice of cinematic lenses enables motion-picture creators to adapt image visual-appearance to their creative vision. Such choice does not exist in the realm of real-time co…
cs.GR2020★ 2 cited
Perspective picture from Visual Sphere: a new approach to image rasterization
Jakub Maksymilian Fober
In this paper alternative method for real-time 3D model rasterization is given. Surfaces are drawn in perspective-map space which acts as a virtual camera lens. It can render singl…