5 papers
Lens Distortion Encoding System Version 1.0
Jakub Maksymilian Fober
Lens Distortion Encoding System (LDES) allows for a distortion-accurate workflow, with a seamless interchange of high quality motion picture images regardless of the lens source. T…
Radiance Textures for Rasterizing Ray-Traced Data
Jakub Maksymilian Fober
Presenting real-time rendering of 3D surfaces using radiance textures for fast synthesis of complex incidence-variable effects and environment interactions. This includes iridescen…
Aximorphic Perspective Projection Model for Immersive Imagery
Jakub Maksymilian Fober
A wide choice of cinematic lenses enables motion-picture creators to adapt image visual-appearance to their creative vision. Such choice does not exist in the realm of real-time co…
Calculating Pose with Vanishing Points of Visual-Sphere Perspective Model
Jakub Maksymilian Fober
The goal of the proposed method is to directly obtain a pose matrix of a known rectangular target, without estimation, using geometric techniques. This method is specifically tailo…
Perspective picture from Visual Sphere: a new approach to image rasterization
Jakub Maksymilian Fober
In this paper alternative method for real-time 3D model rasterization is given. Surfaces are drawn in perspective-map space which acts as a virtual camera lens. It can render singl…