1 citations · 1 across the 4 of their papers we have counts for
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LumiMotion: Improving Gaussian Relighting with Scene Dynamics
Joanna Kaleta, Piotr Wójcik, Kacper Marzol +3
In 3D reconstruction, the problem of inverse rendering, namely recovering the illumination of the scene and the material properties, is fundamental. Existing Gaussian Splatting-bas…
AnyStyle: Single-Pass Multimodal Stylization for 3D Gaussian Splatting
Joanna Kaleta, Bartosz Świrta, Kacper Kania +3
The growing demand for rapid and scalable 3D asset creation has driven interest in feed-forward 3D reconstruction methods, with 3D Gaussian Splatting (3DGS) emerging as an effectiv…
LumiGauss: Relightable Gaussian Splatting in the Wild
Joanna Kaleta, Kacper Kania, Tomasz Trzcinski +1
Decoupling lighting from geometry using unconstrained photo collections is notoriously challenging. Solving it would benefit many users as creating complex 3D assets takes days of…
GeoGen: Geometry-Aware Generative Modeling via Signed Distance Functions
Salvatore Esposito, Qingshan Xu, Kacper Kania +6
We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-vie…
Weakly Supervised Point Cloud Segmentation via Conservative Propagation of Scene-level Labels
Shaobo Xia, Jun Yue, Kacper Kania +4
We propose a weakly supervised semantic segmentation method for point clouds that predicts "per-point" labels from just "whole-scene" annotations. The key challenge here is the dis…
BlendFields: Few-Shot Example-Driven Facial Modeling
Kacper Kania, Stephan J. Garbin, Andrea Tagliasacchi +5
Generating faithful visualizations of human faces requires capturing both coarse and fine-level details of the face geometry and appearance. Existing methods are either data-driven…