activity
20202026
most citedUCSG-Net -- Unsupervised Discovering of Constructive Solid Geometry Tree

40 citations · 44 across the 10 of their papers we have counts for

collaborators

11 papers

cs.CV2026

LumiMotion: Improving Gaussian Relighting with Scene Dynamics

Joanna Kaleta, Piotr Wójcik, Kacper Marzol +3

In 3D reconstruction, the problem of inverse rendering, namely recovering the illumination of the scene and the material properties, is fundamental. Existing Gaussian Splatting-bas…

cs.CV2026

AnyStyle: Single-Pass Multimodal Stylization for 3D Gaussian Splatting

Joanna Kaleta, Bartosz Świrta, Kacper Kania +3

The growing demand for rapid and scalable 3D asset creation has driven interest in feed-forward 3D reconstruction methods, with 3D Gaussian Splatting (3DGS) emerging as an effectiv…

cs.CV2024★ 1 cited

LumiGauss: Relightable Gaussian Splatting in the Wild

Joanna Kaleta, Kacper Kania, Tomasz Trzcinski +1

Decoupling lighting from geometry using unconstrained photo collections is notoriously challenging. Solving it would benefit many users as creating complex 3D assets takes days of…

cs.CV2024

GeoGen: Geometry-Aware Generative Modeling via Signed Distance Functions

Salvatore Esposito, Qingshan Xu, Kacper Kania +6

We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-vie…

cs.CV2023★ 1 cited

Weakly Supervised Point Cloud Segmentation via Conservative Propagation of Scene-level Labels

Shaobo Xia, Jun Yue, Kacper Kania +4

We propose a weakly supervised semantic segmentation method for point clouds that predicts "per-point" labels from just "whole-scene" annotations. The key challenge here is the dis…

cs.CV2023★ 1 cited

BlendFields: Few-Shot Example-Driven Facial Modeling

Kacper Kania, Stephan J. Garbin, Andrea Tagliasacchi +5

Generating faithful visualizations of human faces requires capturing both coarse and fine-level details of the face geometry and appearance. Existing methods are either data-driven…

cs.CV2021

CoNeRF: Controllable Neural Radiance Fields

Kacper Kania, Kwang Moo Yi, Marek Kowalski +2

We extend neural 3D representations to allow for intuitive and interpretable user control beyond novel view rendering (i.e. camera control). We allow the user to annotate which par…

cs.CV2021

TrajeVAE: Controllable Human Motion Generation from Trajectories

Kacper Kania, Marek Kowalski, Tomasz Trzciński

The creation of plausible and controllable 3D human motion animations is a long-standing problem that requires a manual intervention of skilled artists. Current machine learning ap…

cs.CV2021★ 1 cited

Modeling 3D Surface Manifolds with a Locally Conditioned Atlas

Przemysław Spurek, Sebastian Winczowski, Maciej Zięba +3

Recently proposed 3D object reconstruction methods represent a mesh with an atlas - a set of planar patches approximating the surface. However, their application in a real-world sc…

cs.CV2020

Representing Point Clouds with Generative Conditional Invertible Flow Networks

Michał Stypułkowski, Kacper Kania, Maciej Zamorski +3

In this paper, we propose a simple yet effective method to represent point clouds as sets of samples drawn from a cloud-specific probability distribution. This interpretation match…

cs.CV2020★ 40 cited

UCSG-Net -- Unsupervised Discovering of Constructive Solid Geometry Tree

Kacper Kania, Maciej Zięba, Tomasz Kajdanowicz

Signed distance field (SDF) is a prominent implicit representation of 3D meshes. Methods that are based on such representation achieved state-of-the-art 3D shape reconstruction qua…