activity
20192026
most citedSupervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

55 citations · 240 across the 40 of their papers we have counts for

collaborators
Showing 2021Show all

6 papers · 1 filter

cs.LG2021★ 4 cited

JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning

Zichuan Lin, Junyou Li, Jianing Shi +3

Learning rational behaviors in open-world games like Minecraft remains to be challenging for Reinforcement Learning (RL) research due to the compound challenge of partial observabi…

cs.AI2021★ 8 cited

TiKick: Towards Playing Multi-agent Football Full Games from Single-agent Demonstrations

Shiyu Huang, Wenze Chen, Longfei Zhang +6

Deep reinforcement learning (DRL) has achieved super-human performance on complex video games (e.g., StarCraft II and Dota II). However, current DRL systems still suffer from chall…

cs.AI2021★ 1 cited

Coordinated Proximal Policy Optimization

Zifan Wu, Chao Yu, Deheng Ye +3

We present Coordinated Proximal Policy Optimization (CoPPO), an algorithm that extends the original Proximal Policy Optimization (PPO) to the multi-agent setting. The key idea lies…

cs.LG2021★ 1 cited

Learning Diverse Policies in MOBA Games via Macro-Goals

Yiming Gao, Bei Shi, Xueying Du +10

Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings. Ev…

cs.LG2021★ 2 cited

Boosting Offline Reinforcement Learning with Residual Generative Modeling

Hua Wei, Deheng Ye, Zhao Liu +5

Offline reinforcement learning (RL) tries to learn the near-optimal policy with recorded offline experience without online exploration. Current offline RL research includes: 1) gen…

cs.AI2021★ 2 cited

MapGo: Model-Assisted Policy Optimization for Goal-Oriented Tasks

Menghui Zhu, Minghuan Liu, Jian Shen +7

In Goal-oriented Reinforcement learning, relabeling the raw goals in past experience to provide agents with hindsight ability is a major solution to the reward sparsity problem. In…