activity
20192026
most citedSupervised Learning Achieves Human-Level Performance in MOBA Games: A Case Study of Honor of Kings

55 citations · 240 across the 40 of their papers we have counts for

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21 papers · 1 filter

cs.LG2024

Learning Versatile Skills with Curriculum Masking

Yao Tang, Zhihui Xie, Zichuan Lin +2

Masked prediction has emerged as a promising pretraining paradigm in offline reinforcement learning (RL) due to its versatile masking schemes, enabling flexible inference across va…

cs.LG2023★ 3 cited

Replay-enhanced Continual Reinforcement Learning

Tiantian Zhang, Kevin Zehua Shen, Zichuan Lin +4

Replaying past experiences has proven to be a highly effective approach for averting catastrophic forgetting in supervised continual learning. However, some crucial factors are sti…

cs.LG2023

Master-slave Deep Architecture for Top-K Multi-armed Bandits with Non-linear Bandit Feedback and Diversity Constraints

Hanchi Huang, Li Shen, Deheng Ye +1

We propose a novel master-slave architecture to solve the top- combinatorial multi-armed bandits problem with non-linear bandit feedback and diversity constraints, which, to the…

cs.LG2023★ 2 cited

Future-conditioned Unsupervised Pretraining for Decision Transformer

Zhihui Xie, Zichuan Lin, Deheng Ye +3

Recent research in offline reinforcement learning (RL) has demonstrated that return-conditioned supervised learning is a powerful paradigm for decision-making problems. While promi…

cs.LG2023★ 2 cited

Deploying Offline Reinforcement Learning with Human Feedback

Ziniu Li, Ke Xu, Liu Liu +3

Reinforcement learning (RL) has shown promise for decision-making tasks in real-world applications. One practical framework involves training parameterized policy models from an of…

cs.LG2023

Revisiting Estimation Bias in Policy Gradients for Deep Reinforcement Learning

Haoxuan Pan, Deheng Ye, Xiaoming Duan +4

We revisit the estimation bias in policy gradients for the discounted episodic Markov decision process (MDP) from Deep Reinforcement Learning (DRL) perspective. The objective is fo…

cs.LG2023

Sample Dropout: A Simple yet Effective Variance Reduction Technique in Deep Policy Optimization

Zichuan Lin, Xiapeng Wu, Mingfei Sun +4

Recent success in Deep Reinforcement Learning (DRL) methods has shown that policy optimization with respect to an off-policy distribution via importance sampling is effective for s…

cs.LG2023★ 17 cited

A Survey on Transformers in Reinforcement Learning

Wenzhe Li, Hao Luo, Zichuan Lin +3

Transformer has been considered the dominating neural architecture in NLP and CV, mostly under supervised settings. Recently, a similar surge of using Transformers has appeared in…

cs.LG2022★ 11 cited

Pretraining in Deep Reinforcement Learning: A Survey

Zhihui Xie, Zichuan Lin, Junyou Li +2

The past few years have seen rapid progress in combining reinforcement learning (RL) with deep learning. Various breakthroughs ranging from games to robotics have spurred the inter…

cs.LG2022★ 1 cited

Curriculum-based Asymmetric Multi-task Reinforcement Learning

Hanchi Huang, Deheng Ye, Li Shen +1

We introduce CAMRL, the first curriculum-based asymmetric multi-task learning (AMTL) algorithm for dealing with multiple reinforcement learning (RL) tasks altogether. To mitigate t…

cs.LG2022★ 2 cited

Robust Offline Reinforcement Learning with Gradient Penalty and Constraint Relaxation

Chengqian Gao, Ke Xu, Liu Liu +3

A promising paradigm for offline reinforcement learning (RL) is to constrain the learned policy to stay close to the dataset behaviors, known as policy constraint offline RL. Howev…

cs.LG2022★ 12 cited

Honor of Kings Arena: an Environment for Generalization in Competitive Reinforcement Learning

Hua Wei, Jingxiao Chen, Xiyang Ji +11

This paper introduces Honor of Kings Arena, a reinforcement learning (RL) environment based on Honor of Kings, one of the world's most popular games at present. Compared to other e…

cs.LG2022★ 5 cited

More Centralized Training, Still Decentralized Execution: Multi-Agent Conditional Policy Factorization

Jiangxing Wang, Deheng Ye, Zongqing Lu

In cooperative multi-agent reinforcement learning (MARL), combining value decomposition with actor-critic enables agents to learn stochastic policies, which are more suitable for t…

cs.LG2022★ 11 cited

Revisiting Discrete Soft Actor-Critic

Haibin Zhou, Tong Wei, Zichuan Lin +6

We study the adaption of Soft Actor-Critic (SAC), which is considered as a state-of-the-art reinforcement learning (RL) algorithm, from continuous action space to discrete action s…

cs.LG2022

Dynamics-Adaptive Continual Reinforcement Learning via Progressive Contextualization

Tiantian Zhang, Zichuan Lin, Yuxing Wang +7

A key challenge of continual reinforcement learning (CRL) in dynamic environments is to promptly adapt the RL agent's behavior as the environment changes over its lifetime, while m…

cs.LG2022

Quantized Adaptive Subgradient Algorithms and Their Applications

Ke Xu, Jianqiao Wangni, Yifan Zhang +3

Data explosion and an increase in model size drive the remarkable advances in large-scale machine learning, but also make model training time-consuming and model storage difficult.…

cs.LG2022

GPN: A Joint Structural Learning Framework for Graph Neural Networks

Qianggang Ding, Deheng Ye, Tingyang Xu +1

Graph neural networks (GNNs) have been applied into a variety of graph tasks. Most existing work of GNNs is based on the assumption that the given graph data is optimal, while it i…

cs.LG2022★ 6 cited

MineRL Diamond 2021 Competition: Overview, Results, and Lessons Learned

Anssi Kanervisto, Stephanie Milani, Karolis Ramanauskas +19

Reinforcement learning competitions advance the field by providing appropriate scope and support to develop solutions toward a specific problem. To promote the development of more…

cs.LG2021★ 4 cited

JueWu-MC: Playing Minecraft with Sample-efficient Hierarchical Reinforcement Learning

Zichuan Lin, Junyou Li, Jianing Shi +3

Learning rational behaviors in open-world games like Minecraft remains to be challenging for Reinforcement Learning (RL) research due to the compound challenge of partial observabi…

cs.LG2021★ 1 cited

Learning Diverse Policies in MOBA Games via Macro-Goals

Yiming Gao, Bei Shi, Xueying Du +10

Recently, many researchers have made successful progress in building the AI systems for MOBA-game-playing with deep reinforcement learning, such as on Dota 2 and Honor of Kings. Ev…

cs.LG2021★ 2 cited

Boosting Offline Reinforcement Learning with Residual Generative Modeling

Hua Wei, Deheng Ye, Zhao Liu +5

Offline reinforcement learning (RL) tries to learn the near-optimal policy with recorded offline experience without online exploration. Current offline RL research includes: 1) gen…