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20212023
most citedVariational Hierarchical Directed Bounding Box Construction for Solid Mesh Models

2 citations · 5 across the 5 of their papers we have counts for

collaborators

5 papers

cs.CV2023★ 1 cited

I-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs

Jingsen Zhu, Yuchi Huo, Qi Ye +8

In this work, we present I-SDF, a new method for intrinsic indoor scene reconstruction and editing using differentiable Monte Carlo raytracing on neural signed distance fields…

cs.GR2022★ 1 cited

Real-time Rendering and Editing of Scattering Effects for Translucent Objects

Rui Wang, Wei Hua, Yuchi Huo +1

The photorealistic rendering of the transparent effect of translucent objects is a hot research topic in recent years. A real-time photorealistic rendering and material dynamic edi…

cs.GR2022

A Virtual Point Light Generation Method in Close-Range Area

Shihao Jin, Rui Wang, Wenting Zheng +2

This paper proposes a new hybrid algorithm for sampling virtual point light (VPL). The indirect lighting calculation of the scene is used to distribute the VPL reasonably. In the p…

cs.GR2022★ 2 cited

Variational Hierarchical Directed Bounding Box Construction for Solid Mesh Models

Rui Wang, Wei Hua, Gaofeng Xu +2

Object oriented bounding box tree (OBB-Tree for short) has many applications in collision detection, real-time rendering, etc. It has a wide range of applications. The construction…

cs.GR2021★ 1 cited

Color Contrast Enhanced Rendering for Optical See-through Head-mounted Displays

Yunjin Zhang, Rui Wang, Yifan +3

Most commercially available optical see-through head-mounted displays (OST-HMDs) utilize optical combiners to simultaneously visualize the physical background and virtual objects.…