5 citations · 5 across the 1 of their papers we have counts for
3 papers
cs.CV2021
PlenOctrees for Real-time Rendering of Neural Radiance Fields
Alex Yu, Ruilong Li, Matthew Tancik +3
We introduce a method to render Neural Radiance Fields (NeRFs) in real time using PlenOctrees, an octree-based 3D representation which supports view-dependent effects. Our method c…
cs.RO2021★ 5 cited
Deluca -- A Differentiable Control Library: Environments, Methods, and Benchmarking
Paula Gradu, John Hallman, Daniel Suo +7
We present an open-source library of natively differentiable physics and robotics environments, accompanied by gradient-based control methods and a benchmark-ing suite. The introdu…
cs.CV2020
pixelNeRF: Neural Radiance Fields from One or Few Images
Alex Yu, Vickie Ye, Matthew Tancik +1
We propose pixelNeRF, a learning framework that predicts a continuous neural scene representation conditioned on one or few input images. The existing approach for constructing neu…