1 citations · 1 across the 5 of their papers we have counts for
5 papers
Code Arcades: 3d Visualization of Classes, Dependencies and Software Metrics
Anthony Savidis, Christos Vasilopoulos
Software visualization seeks to represent software artifacts graphical-ly in two or three dimensions, with the goal of enhancing comprehension, anal-ysis, maintenance, and evolutio…
Implementation of Live Reverse Debugging in LLDB
Anthony Savidis, Vangelis Tsiatsianas
Debugging is an essential process with a large share of the development effort, being a relentless quest for offensive code through tracing, inspection and iterative running sessio…
Translating declarative control elements to imperative using 'l-value redefinition graphs'
Anthony Savidis
We focus on control constructs that allow programmers define actions to be performed when respective conditions are met without requiring the explicit evaluation and testing of con…
There is more to PCG than Meets the Eye: NPC AI, Dynamic Camera, PVS and Lightmaps
Anthony Savidis
Procedural content generation (PCG) concerns all sorts of algorithms and tools which automatically produce game content, without requiring manual authoring by game artists. Besides…
Multi-Stage JavaScript
Anthony Savidis, Yannis Apostolidis, Yannis Lilis
Multi-stage languages support generative metaprogramming via macros evaluated in a process preceding the actual interpretation or compilation of the program in which they are used.…