activity
20202024
most citedVirtual Reality Sickness Mitigation Methods: A Comparative Study in a Racing Game

62 citations · 127 across the 7 of their papers we have counts for

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10 papers · 1 filter

cs.HC2024

Enhancement of Co-located Shared VR Experiences: Representing Non-HMD Observers on Both HMD and 2D Screen

Zixuan Guo, Wenge Xu, Hongyu Wang +4

Virtual reality (VR) not only allows head-mounted display (HMD) users to immerse themselves in virtual worlds but also to share them with others. When designed correctly, this shar…

cs.HC2024

Exploring the Impact of Passthrough on VR Exergaming in Public Environments: A Field Study

Zixuan Guo, Hanxiao Deng, Hongyu Wang +3

Sedentary behavior is becoming increasingly prevalent in daily work and study environments. VR exergaming has emerged as a promising solution in these places of work and study. How…

cs.HC20231 cited

Who's Watching Me?: Exploring the Impact of Audience Familiarity on Player Performance, Experience, and Exertion in Virtual Reality Exergames

Zixuan Guo, Wenge Xu, Jialin Zhang +3

Familiarity with audiences plays a significant role in shaping individual performance and experience across various activities in everyday life. This study delves into the impact o…

cs.HC20221 cited

An Exploration of Hands-free Text Selection for Virtual Reality Head-Mounted Displays

Xuanru Meng, Wenge Xu, Hai-Ning Liang

Hand-based interaction, such as using a handheld controller or making hand gestures, has been widely adopted as the primary method for interacting with both virtual reality (VR) an…

cs.HC20221 cited

Evaluation of Text Selection Techniques in Virtual Reality Head-Mounted Displays

Wenge Xu, Xuanru Meng, Kangyou Yu +2

Text selection is an essential activity in interactive systems, including virtual reality (VR) head-mounted displays (HMDs). It is useful for: sharing information across apps or pl…

cs.HC202162 cited

Virtual Reality Sickness Mitigation Methods: A Comparative Study in a Racing Game

Rongkai Shi, Hai-Ning Liang, Yu Wu +2

Using virtual reality (VR) head-mounted displays (HMDs) can induce VR sickness. VR sickness can cause strong discomfort, decrease users' presence and enjoyment, especially in games…