29 citations · 38 across the 12 of their papers we have counts for
13 papers
Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understanding
Yuheng Jiang, Yiwen Cai, Zihao Wang +5
Volumetric video seeks to model dynamic scenes as temporally coherent 4D representations. While recent Gaussian-based approaches achieve impressive rendering fidelity, they primari…
Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos
Yuheng Jiang, Chengcheng Guo, Yize Wu +9
Volumetric video is emerging as a key medium for digitizing the dynamic physical world, creating the virtual environments with six degrees of freedom to deliver immersive user expe…
RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance
Yuheng Jiang, Zhehao Shen, Chengcheng Guo +5
Human-centric volumetric videos offer immersive free-viewpoint experiences, yet existing methods focus either on replaying general dynamic scenes or animating human avatars, limiti…
BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Video
Yu Hong, Yize Wu, Zhehao Shen +5
Volumetric video enables immersive experiences by capturing dynamic 3D scenes, enabling diverse applications for virtual reality, education, and telepresence. However, traditional…
Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
Yuheng Jiang, Zhehao Shen, Yu Hong +5
Volumetric video represents a transformative advancement in visual media, enabling users to freely navigate immersive virtual experiences and narrowing the gap between digital and…
HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
Yuheng Jiang, Zhehao Shen, Penghao Wang +5
We have recently seen tremendous progress in photo-real human modeling and rendering. Yet, efficiently rendering realistic human performance and integrating it into the rasterizati…
Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Stream
Yuheng Jiang, Kaixin Yao, Zhuo Su +3
Convenient 4D modeling of human-object interactions is essential for numerous applications. However, monocular tracking and rendering of complex interaction scenarios remain challe…
Human Performance Modeling and Rendering via Neural Animated Mesh
Fuqiang Zhao, Yuheng Jiang, Kaixin Yao +8
We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mes…
NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactions
Yuheng Jiang, Suyi Jiang, Guoxing Sun +5
4D modeling of human-object interactions is critical for numerous applications. However, efficient volumetric capture and rendering of complex interaction scenarios, especially fro…
Artemis: Articulated Neural Pets with Appearance and Motion synthesis
Haimin Luo, Teng Xu, Yuheng Jiang +6
We, humans, are entering into a virtual era and indeed want to bring animals to the virtual world as well for companion. Yet, computer-generated (CGI) furry animals are limited by…
iButter: Neural Interactive Bullet Time Generator for Human Free-viewpoint Rendering
Liao Wang, Ziyu Wang, Pei Lin +5
Generating ``bullet-time'' effects of human free-viewpoint videos is critical for immersive visual effects and VR/AR experience. Recent neural advances still lack the controllable…
Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions
Guoxing Sun, Xin Chen, Yizhang Chen +6
4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and t…
NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Cameras
Xin Suo, Yuheng Jiang, Pei Lin +4
4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the leve…