activity
20212026
most citedArtemis: Articulated Neural Pets with Appearance and Motion synthesis

29 citations · 38 across the 12 of their papers we have counts for

collaborators

13 papers

cs.CV2026

Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understanding

Yuheng Jiang, Yiwen Cai, Zihao Wang +5

Volumetric video seeks to model dynamic scenes as temporally coherent 4D representations. While recent Gaussian-based approaches achieve impressive rendering fidelity, they primari…

cs.GR2025

Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos

Yuheng Jiang, Chengcheng Guo, Yize Wu +9

Volumetric video is emerging as a key medium for digitizing the dynamic physical world, creating the virtual environments with six degrees of freedom to deliver immersive user expe…

cs.CV2025

RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance

Yuheng Jiang, Zhehao Shen, Chengcheng Guo +5

Human-centric volumetric videos offer immersive free-viewpoint experiences, yet existing methods focus either on replaying general dynamic scenes or animating human avatars, limiti…

cs.GR2025

BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Video

Yu Hong, Yize Wu, Zhehao Shen +5

Volumetric video enables immersive experiences by capturing dynamic 3D scenes, enabling diverse applications for virtual reality, education, and telepresence. However, traditional…

cs.GR2024

Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos

Yuheng Jiang, Zhehao Shen, Yu Hong +5

Volumetric video represents a transformative advancement in visual media, enabling users to freely navigate immersive virtual experiences and narrowing the gap between digital and…

cs.CV2023★ 1 cited

HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting

Yuheng Jiang, Zhehao Shen, Penghao Wang +5

We have recently seen tremendous progress in photo-real human modeling and rendering. Yet, efficiently rendering realistic human performance and integrating it into the rasterizati…

cs.CV2023

Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Stream

Yuheng Jiang, Kaixin Yao, Zhuo Su +3

Convenient 4D modeling of human-object interactions is essential for numerous applications. However, monocular tracking and rendering of complex interaction scenarios remain challe…

cs.GR2022★ 3 cited

Human Performance Modeling and Rendering via Neural Animated Mesh

Fuqiang Zhao, Yuheng Jiang, Kaixin Yao +8

We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mes…

cs.CV2022

NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactions

Yuheng Jiang, Suyi Jiang, Guoxing Sun +5

4D modeling of human-object interactions is critical for numerous applications. However, efficient volumetric capture and rendering of complex interaction scenarios, especially fro…

cs.GR2022★ 29 cited

Artemis: Articulated Neural Pets with Appearance and Motion synthesis

Haimin Luo, Teng Xu, Yuheng Jiang +6

We, humans, are entering into a virtual era and indeed want to bring animals to the virtual world as well for companion. Yet, computer-generated (CGI) furry animals are limited by…

cs.CV2021★ 1 cited

iButter: Neural Interactive Bullet Time Generator for Human Free-viewpoint Rendering

Liao Wang, Ziyu Wang, Pei Lin +5

Generating ``bullet-time'' effects of human free-viewpoint videos is critical for immersive visual effects and VR/AR experience. Recent neural advances still lack the controllable…

cs.CV2021★ 1 cited

Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions

Guoxing Sun, Xin Chen, Yizhang Chen +6

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and t…

cs.CV2021★ 3 cited

NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Cameras

Xin Suo, Yuheng Jiang, Pei Lin +4

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the leve…