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20242026
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15 papers · 1 filter

cs.GT2026

Contextual Procurement Auctions with Bandit Learning

Yiling Chen, Shi Feng, Sadie Zhao

We study repeated procurement auctions in which producers have private costs and the platform must learn the context-dependent value of selecting each producer. We evaluate perform…

cs.GT2026

Explainable Information Design

Yiling Chen, Tao Lin, Wei Tang +1

Optimal signaling schemes in information design (Bayesian persuasion) often involve randomization or disconnected partitions of state space, which might be too intricate to be audi…

cs.GT2026

Evidence Markets

Safwan Hossain, Gabriel Andrade, Chengqi Zang +1

Modern prediction markets face two limitations that restrict their applicability in a range of settings:~(i)~they reveal what the crowd believes but not the evidence or reasoning b…

cs.GT2026

Learning to Persuade a Biased Receiver

Yuqi Pan, Sadie Zhao, Milind Tambe +1

We study a repeated information design setting in which the receiver, who is also the decision-maker, updates beliefs in a systematically biased way. More specifically, a distorted…

cs.GT2026

Learning a Game by Paying the Agents

Brian Hu Zhang, Tao Lin, Yiling Chen +1

We study the problem of learning the utility functions of no-regret learning agents in a repeated normal-form game. Differing from most prior literature, we introduce a principal w…

cs.GT2025

Generalized Principal-Agent Problem with a Learning Agent

Tao Lin, Yiling Chen

In classic principal-agent problems such as Stackelberg games, contract design, and Bayesian persuasion, the agent best responds to the principal's committed strategy. We study rep…