29 citations · 50 across the 28 of their papers we have counts for
33 papers
Unravel: Recovering an Interactive 3D Scene from a Single Image
Hui Shan, Keyang Luo, Binjia Zhou +10
We present Unravel, a training-free framework that turns a single image into an interactive 3D scene, where every object is an independent and movable asset. Existing generators ei…
CoverPrune: Coverage-Driven Token Pruning for 3D VLMs via Optimal Transport
Peng Ling, Yingda Yin, Lingting Zhu +5
While 3D Vision-Language Models (3D VLMs) have demonstrated remarkable spatial reasoning capabilities, they suffer from massive visual token counts that create severe computational…
Scenix: Sparse-View 3D Scene Reconstruction via Executable Scene Programs
Kai Li, Lutao Jiang, Zhenyang Li +10
Synthesizing a structured and editable 3D indoor scene from a few uncalibrated RGB views requires more than generating high-quality individual assets: a system must infer the room…
MSVS-VAE: Multi-Scale Anchored VecSet for High-Fidelity 3D Reconstruction
Dehao Hao, Kaiyi Zhang, Tanghui Jia +10
High-fidelity 3D generative modeling increasingly relies on the latent diffusion paradigm, where the reconstruction quality of the underlying 3D VAE becomes a primary bottleneck. E…
ARDepth: Auto-regressive Monocular Depth Estimation with Progressive Visual Conditioning
Zijie Wang, Wei Zhang, Weiming Zhang +4
Diffusion models have recently become the dominant paradigm for monocular depth estimation (MDE). However, they implicitly assume that depth can be recovered as a globally smooth f…
PatternGSL: A Structured Specification Language for Template-Free and Simulation-Ready 3D Garments
Zhenyang Li, Lutao Jiang, Yizhou Zhao +4
Reconstructing realistic, physically plausible garments from a single image remains a fundamental challenge. Template-free methods capture surface geometry but lack explicit sewing…
OASIS: On-Demand Hierarchical Event Memory for Streaming Video Reasoning
Zhijia Liang, Jiaming Li, Weikai Chen +3
Streaming video reasoning requires models to operate in a setting where history grows without bound while meaningful evidence remains scarce. In such a landscape, relevant signal i…
GUIDED: Granular Understanding via Identification, Detection, and Discrimination for Fine-Grained Open-Vocabulary Object Detection
Jiaming Li, Zhijia Liang, Weikai Chen +2
Fine-grained open-vocabulary object detection (FG-OVD) aims to detect novel object categories described by attribute-rich texts. While existing open-vocabulary detectors show promi…
DualPrim: Compact 3D Reconstruction with Positive and Negative Primitives
Xiaoxu Meng, Zhongmin Chen, Bo Yang +3
Neural reconstructions often trade structure for fidelity, yielding dense and unstructured meshes with irregular topology and weak part boundaries that hinder editing, animation, a…
SAP: Segment Any 4K Panorama
Lutao Jiang, Zidong Cao, Weikai Chen +14
Promptable instance segmentation is widely adopted in embodied and AR systems, yet the performance of foundation models trained on perspective imagery often degrades on 360° panora…
CanoVerse: 3D Object Scalable Canonicalization and Dataset for Generation and Pose
Li Jin, Yuchen Yang, Weikai Chen +11
3D learning systems implicitly assume that objects occupy a coherent reference frame. Nonetheless, in practice, every asset arrives with an arbitrary global rotation, and models ar…
CoSMo3D: Open-World Promptable 3D Semantic Part Segmentation through LLM-Guided Canonical Spatial Modeling
Li Jin, Weikai Chen, Yujie Wang +7
Open-world promptable 3D semantic segmentation remains brittle as semantics are inferred in the input sensor coordinates. Yet, humans, in contrast, interpret parts via functional r…
ReVSeg: Incentivizing the Reasoning Chain for Video Segmentation with Reinforcement Learning
Yifan Li, Yingda Yin, Lingting Zhu +4
Reasoning-centric video object segmentation is an inherently complex task: the query often refers to dynamics, causality, and temporal interactions, rather than static appearances.…
CaliTex: Geometry-Calibrated Attention for View-Coherent 3D Texture Generation
Chenyu Liu, Hongze Chen, Jingzhi Bao +7
Despite major advances brought by diffusion-based models, current 3D texture generation systems remain hindered by cross-view inconsistency -- textures that appear convincing from…
LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context
Jingzhi Bao, Hongze Chen, Lingting Zhu +10
Physically-based rendering (PBR) provides a principled standard for realistic material-lighting interactions in computer graphics. Despite recent advances in generating PBR texture…
MonkeyOCR v1.5 Technical Report: Unlocking Robust Document Parsing for Complex Patterns
Jiarui Zhang, Yuliang Liu, Zijun Wu +17
Document parsing is a core task in document intelligence, supporting applications such as information extraction, retrieval-augmented generation, and automated document analysis. H…
AvatarTex: High-Fidelity Facial Texture Reconstruction from Single-Image Stylized Avatars
Yuda Qiu, Zitong Xiao, Yiwei Zuo +3
We present AvatarTex, a high-fidelity facial texture reconstruction framework capable of generating both stylized and photorealistic textures from a single image. Existing methods…
AdaDrive: Self-Adaptive Slow-Fast System for Language-Grounded Autonomous Driving
Ruifei Zhang, Junlin Xie, Wei Zhang +4
Effectively integrating Large Language Models (LLMs) into autonomous driving requires a balance between leveraging high-level reasoning and maintaining real-time efficiency. Existi…
DeepShield: Fortifying Deepfake Video Detection with Local and Global Forgery Analysis
Yinqi Cai, Jichang Li, Zhaolun Li +5
Recent advances in deep generative models have made it easier to manipulate face videos, raising significant concerns about their potential misuse for fraud and misinformation. Exi…
Light-SQ: Structure-aware Shape Abstraction with Superquadrics for Generated Meshes
Yuhan Wang, Weikai Chen, Zeyu Hu +19
In user-generated-content (UGC) applications, non-expert users often rely on image-to-3D generative models to create 3D assets. In this context, primitive-based shape abstraction o…
SPGen: Spherical Projection as Consistent and Flexible Representation for Single Image 3D Shape Generation
Jingdong Zhang, Weikai Chen, Yuan Liu +6
Existing single-view 3D generative models typically adopt multiview diffusion priors to reconstruct object surfaces, yet they remain prone to inter-view inconsistencies and are una…
GarmentX: Autoregressive Parametric Representations for High-Fidelity 3D Garment Generation
Jingfeng Guo, Jinnan Chen, Weikai Chen +6
This work presents GarmentX, a novel framework for generating diverse, high-fidelity, and wearable 3D garments from a single input image. Traditional garment reconstruction methods…
TASTE-Rob: Advancing Video Generation of Task-Oriented Hand-Object Interaction for Generalizable Robotic Manipulation
Hongxiang Zhao, Xingchen Liu, Mutian Xu +3
We address key limitations in existing datasets and models for task-oriented hand-object interaction video generation, a critical approach of generating video demonstrations for ro…
Towards Long-Horizon Vision-Language Navigation: Platform, Benchmark and Method
Xinshuai Song, Weixing Chen, Yang Liu +3
Existing Vision-Language Navigation (VLN) methods primarily focus on single-stage navigation, limiting their effectiveness in multi-stage and long-horizon tasks within complex and…