65 citations · 250 across the 13 of their papers we have counts for
7 papers · 1 filter
Theory, Experience, and Instinct: A Glimpse Into AAA Game Processes and How UX Leaders Navigate Pre-Production
Ivana Randelshofer, Joseph Tu, Yifan Cao +3
Foundational decisions shape a project's long-term trajectory, a dynamic that becomes especially evident in the inherent complexity of game pre-production. However, academic framew…
Artificial Human Lecturers: Initial Findings From Asia's First AI Lecturers in Class to Promote Innovation in Education
Ching Christie Pang, Yawei Zhao, Zhizhuo Yin +3
In recent years, artificial intelligence (AI) has become increasingly integrated into education, reshaping traditional learning environments. Despite this, there has been limited i…
Augmenting the Author: Exploring the Potential of AI Collaboration in Academic Writing
Joseph Tu, Hilda Hadan, Derrick M. Wang +3
This workshop paper presents a critical examination of the integration of Generative AI (Gen AI) into the academic writing process, focusing on the use of AI as a collaborative too…
Your Favorite Gameplay Speaks Volumes about You: Predicting User Behavior and Hexad Type
Reza Hadi Mogavi, Chao Deng, Jennifer Hoffman +4
In recent years, the gamification research community has widely and frequently questioned the effectiveness of one-size-fits-all gamification schemes. In consequence, personalizati…
When Gamification Spoils Your Learning: A Qualitative Case Study of Gamification Misuse in a Language-Learning App
Reza Hadi Mogavi, Bingcan Guo, Yuanhao Zhang +3
More and more learning apps like Duolingo are using some form of gamification (e.g., badges, points, and leaderboards) to enhance user learning. However, they are not always succes…
Student Barriers to Active Learning in Synchronous Online Classes: Characterization, Reflections, and Suggestions
Reza Hadi Mogavi, Yankun Zhao, Ehsan Ul Haq +2
As more and more face-to-face classes move to online environments, it becomes increasingly important to explore any emerging barriers to students' learning. This work focuses on ch…
Characterizing Student Engagement Moods for Dropout Prediction in Question Pool Websites
Reza Hadi Mogavi, Xiaojuan Ma, Pan Hui
Problem-Based Learning (PBL) is a popular approach to instruction that supports students to get hands-on training by solving problems. Question Pool websites (QPs) such as LeetCode…