activity
20182026
most citedSemantic Single-Image Dehazing

15 citations · 30 across the 13 of their papers we have counts for

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11 papers · 1 filter

cs.CV2026

Towards Realistic and Consistent Orbital Video Generation via 3D Foundation Priors

Rong Wang, Ruyi Zha, Ziang Cheng +3

We present a novel method for generating geometrically realistic and consistent orbital videos from a single image of an object. Existing video generation works mostly rely on pixe…

cs.CV2026

Joint Shadow Generation and Relighting via Light-Geometry Interaction Maps

Shan Wang, Peixia Li, Chenchen Xu +4

We propose Light-Geometry Interaction (LGI) maps, a novel representation that encodes light-aware occlusion from monocular depth. Unlike ray tracing, which requires full 3D reconst…

cs.CV2025★ 1 cited

CDI3D: Cross-guided Dense-view Interpolation for 3D Reconstruction

Zhiyuan Wu, Xibin Song, Senbo Wang +8

3D object reconstruction from single-view image is a fundamental task in computer vision with wide-ranging applications. Recent advancements in Large Reconstruction Models (LRMs) h…

cs.CV2025

DoubleDiffusion: Combining Heat Diffusion with Denoising Diffusion for Texture Generation on 3D Meshes

Xuyang Wang, Ziang Cheng, Zhenyu Li +6

This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, whic…

cs.CV2023★ 7 cited

ConsistNet: Enforcing 3D Consistency for Multi-view Images Diffusion

Jiayu Yang, Ziang Cheng, Yunfei Duan +2

Given a single image of a 3D object, this paper proposes a novel method (named ConsistNet) that is able to generate multiple images of the same object, as if seen they are captured…

cs.CV2023

Stereo Matching in Time: 100+ FPS Video Stereo Matching for Extended Reality

Ziang Cheng, Jiayu Yang, Hongdong Li

Real-time Stereo Matching is a cornerstone algorithm for many Extended Reality (XR) applications, such as indoor 3D understanding, video pass-through, and mixed-reality games. Desp…

cs.CV2023

WildLight: In-the-wild Inverse Rendering with a Flashlight

Ziang Cheng, Junxuan Li, Hongdong Li

This paper proposes a practical photometric solution for the challenging problem of in-the-wild inverse rendering under unknown ambient lighting. Our system recovers scene geometry…

cs.CV2022★ 1 cited

Unsupervised Video Interpolation by Learning Multilayered 2.5D Motion Fields

Ziang Cheng, Shihao Jiang, Hongdong Li

The problem of video frame interpolation is to increase the temporal resolution of a low frame-rate video, by interpolating novel frames between existing temporally sparse frames.…

cs.CV2021★ 3 cited

Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance

Ziang Cheng, Hongdong Li, Yuta Asano +2

Recovering the 3D geometry of a purely texture-less object with generally unknown surface reflectance (e.g. non-Lambertian) is regarded as a challenging task in multi-view reconstr…

cs.CV2021★ 2 cited

One Ring to Rule Them All: a simple solution to multi-view 3D-Reconstruction of shapes with unknown BRDF via a small Recurrent ResNet

Ziang Cheng, Hongdong Li, Richard Hartley +2

This paper proposes a simple method which solves an open problem of multi-view 3D-Reconstruction for objects with unknown and generic surface materials, imaged by a freely moving c…

cs.CV2018★ 15 cited

Semantic Single-Image Dehazing

Ziang Cheng, Shaodi You, Viorela Ila +1

Single-image haze-removal is challenging due to limited information contained in one single image. Previous solutions largely rely on handcrafted priors to compensate for this defi…