activity
20202026
most citedTowards an Understanding of Situated AR Visualization for Basketball Free-Throw Training

81 citations · 222 across the 20 of their papers we have counts for

collaborators
Showing 2023Show all

6 papers · 1 filter

cs.HC2023★ 1 cited

AtomXR: Streamlined XR Prototyping with Natural Language and Immersive Physical Interaction

Alice Cai, Caine Ardayfio, AnhPhu Nguyen +2

As technological advancements in extended reality (XR) amplify the demand for more XR content, traditional development processes face several challenges: 1) a steep learning curve…

cs.HC2023★ 15 cited

This is the Table I Want! Interactive Data Transformation on Desktop and in Virtual Reality

Sungwon In, Tica Lin, Chris North +2

Data transformation is an essential step in data science. While experts primarily use programming to transform their data, there is an increasing need to support non-programmers wi…

cs.HC2023

XR Input Error Mediation for Hand-Based Input: Task and Context Influences a User's Preference

Tica Lin, Ben Lafreniere, Yan Xu +3

Many XR devices use bare-hand gestures to reduce the need for handheld controllers. Such gestures, however, lead to false positive and false negative recognition errors, which detr…

cs.HC2023★ 2 cited

VIRD: Immersive Match Video Analysis for High-Performance Badminton Coaching

Tica Lin, Alexandre Aouididi, Zhutian Chen +3

Badminton is a fast-paced sport that requires a strategic combination of spatial, temporal, and technical tactics. To gain a competitive edge at high-level competitions, badminton…

cs.HC2023★ 13 cited

RL-LABEL: A Deep Reinforcement Learning Approach Intended for AR Label Placement in Dynamic Scenarios

Chen Zhu-Tian, Daniele Chiappalupi, Tica Lin +3

Labels are widely used in augmented reality (AR) to display digital information. Ensuring the readability of AR labels requires placing them occlusion-free while keeping visual lin…

cs.HC2023★ 36 cited

iBall: Augmenting Basketball Videos with Gaze-moderated Embedded Visualizations

Chen Zhu-Tian, Qisen Yang, Jiarui Shan +4

We present iBall, a basketball video-watching system that leverages gaze-moderated embedded visualizations to facilitate game understanding and engagement of casual fans. Video bro…