13 citations · 53 across the 11 of their papers we have counts for
4 papers · 1 filter
ICON: Implicit Clothed humans Obtained from Normals
Yuliang Xiu, Jinlong Yang, Dimitrios Tzionas +1
Current methods for learning realistic and animatable 3D clothed avatars need either posed 3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to l…
The Power of Points for Modeling Humans in Clothing
Qianli Ma, Jinlong Yang, Siyu Tang +1
Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is s…
SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elements
Qianli Ma, Shunsuke Saito, Jinlong Yang +2
Learning to model and reconstruct humans in clothing is challenging due to articulation, non-rigid deformation, and varying clothing types and topologies. To enable learning, the c…
SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networks
Shunsuke Saito, Jinlong Yang, Qianli Ma +1
We present SCANimate, an end-to-end trainable framework that takes raw 3D scans of a clothed human and turns them into an animatable avatar. These avatars are driven by pose parame…