activity
20212026
most citedStreaming Radiance Fields for 3D Video Synthesis

26 citations · 42 across the 13 of their papers we have counts for

collaborators

14 papers

cs.CV2026

RASA: Disentangled Spatial-Motional Priors for Cross-Identity Character Animation

Zhen Xiao, Zhen Shen, Zhaofan Qiu +3

Cross-identity character animation aims to drive a target identity from a reference image to follow the motion of a source character from a driving video. The core challenge lies i…

cs.RO2026

LD4WAM: Learning Latent Dynamics from Human Videos for World Action Models

Zhenhao Shen, Jiaqi Liang, Jasper Lu +11

Human video is playing an increasingly central role in training World Action Models (WAMs), owing to its diversity and low collection cost relative to teleoperated robot data. Howe…

cs.CV2026

DSA: Dynamic Step Allocation for Fast Autoregressive Video Generation

Thanh-Tung Le, Yunhan Zhao, Menglei Chai +5

Video diffusion transformers have achieved state-of-the-art visual quality, but their high inference cost remains a major bottleneck for real-time applications. Recent distillation…

cs.RO2026

RoboWM-Bench: A Benchmark for Evaluating World Models in Robotic Manipulation

Feng Jiang, Yang Chen, Kyle Xu +8

Recent advances in large-scale video world models have enabled increasingly realistic future prediction, raising the prospect of using generated videos as scalable supervision for…

cs.CV2026

HiDream-O1-Image: A Natively Unified Image Generative Foundation Model with Pixel-level Unified Transformer

Qi Cai, Jingwen Chen, Chengmin Gao +22

The evolution of visual generative models has long been constrained by fragmented architectures relying on disjoint text encoders and external VAEs. In this report, we present HiDr…

cs.RO2026

From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluation

Jasper Lu, Zhenhao Shen, Yuanfei Wang +8

Learning robust robot policies in real-world environments requires diverse data augmentation, yet scaling real-world data collection is costly due to the need for acquiring physica…

cs.CV2025

Wan-Animate: Unified Character Animation and Replacement with Holistic Replication

Gang Cheng, Xin Gao, Li Hu +23

We introduce Wan-Animate, a unified framework for character animation and replacement. Given a character image and a reference video, Wan-Animate can animate the character by preci…

cs.CV2025

Wan-S2V: Audio-Driven Cinematic Video Generation

Xin Gao, Li Hu, Siqi Hu +20

Current state-of-the-art (SOTA) methods for audio-driven character animation demonstrate promising performance for scenarios primarily involving speech and singing. However, they o…

cs.CV2025

Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordance

Li Hu, Guangyuan Wang, Zhen Shen +6

Recent character image animation methods based on diffusion models, such as Animate Anyone, have made significant progress in generating consistent and generalizable character anim…

cs.CV2023

Compact Real-time Radiance Fields with Neural Codebook

Lingzhi Li, Zhongshu Wang, Zhen Shen +2

Reconstructing neural radiance fields with explicit volumetric representations, demonstrated by Plenoxels, has shown remarkable advantages on training and rendering efficiency, whi…

cs.CV2022★ 15 cited

4K-NeRF: High Fidelity Neural Radiance Fields at Ultra High Resolutions

Zhongshu Wang, Lingzhi Li, Zhen Shen +2

In this paper, we present a novel and effective framework, named 4K-NeRF, to pursue high fidelity view synthesis on the challenging scenarios of ultra high resolutions, building on…

cs.CV2022★ 1 cited

Compressing Volumetric Radiance Fields to 1 MB

Lingzhi Li, Zhen Shen, Zhongshu Wang +2

Approximating radiance fields with volumetric grids is one of promising directions for improving NeRF, represented by methods like Plenoxels and DVGO, which achieve super-fast trai…

cs.CV2022★ 26 cited

Streaming Radiance Fields for 3D Video Synthesis

Lingzhi Li, Zhen Shen, Zhongshu Wang +2

We present an explicit-grid based method for efficiently reconstructing streaming radiance fields for novel view synthesis of real world dynamic scenes. Instead of training a singl…

cs.CV2021

AsymmNet: Towards ultralight convolution neural networks using asymmetrical bottlenecks

Haojin Yang, Zhen Shen, Yucheng Zhao

Deep convolutional neural networks (CNN) have achieved astonishing results in a large variety of applications. However, using these models on mobile or embedded devices is difficul…