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20212024
most citedCharting the Sociotechnical Gap in Explainable AI: A Framework to Address the Gap in XAI

80 citations · 209 across the 33 of their papers we have counts for

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Showing 2023Show all

10 papers · 1 filter

cs.AI2023★ 3 cited

An Ontology of Co-Creative AI Systems

Zhiyu Lin, Mark Riedl

The term co-creativity has been used to describe a wide variety of human-AI assemblages in which human and AI are both involved in a creative endeavor. In order to assist with disa…

cs.AI2023★ 2 cited

Thespian: Multi-Character Text Role-Playing Game Agents

Christopher Cui, Xiangyu Peng, Mark Riedl

Text-adventure games and text role-playing games are grand challenges for reinforcement learning game playing agents. Text role-playing games are open-ended environments where an a…

cs.CL2023★ 4 cited

Dialogue Shaping: Empowering Agents through NPC Interaction

Wei Zhou, Xiangyu Peng, Mark Riedl

One major challenge in reinforcement learning (RL) is the large amount of steps for the RL agent needs to converge in the training process and learn the optimal policy, especially…

cs.HC2023★ 4 cited

Why Don't You Do Something About It? Outlining Connections between AI Explanations and User Actions

Gennie Mansi, Mark Riedl

A core assumption of explainable AI systems is that explanations change what users know, thereby enabling them to act within their complex socio-technical environments. Despite the…

cs.AI2023★ 17 cited

Beyond Prompts: Exploring the Design Space of Mixed-Initiative Co-Creativity Systems

Zhiyu Lin, Upol Ehsan, Rohan Agarwal +3

Generative Artificial Intelligence systems have been developed for image, code, story, and game generation with the goal of facilitating human creativity. Recent work on neural gen…

cs.CL2023

Leftover Lunch: Advantage-based Offline Reinforcement Learning for Language Models

Ashutosh Baheti, Ximing Lu, Faeze Brahman +3

Reinforcement Learning with Human Feedback (RLHF) is the most prominent method for Language Model (LM) alignment. However, RLHF is an unstable and data-hungry process that continua…

cs.CL2023

Few-Shot Dialogue Summarization via Skeleton-Assisted Prompt Transfer in Prompt Tuning

Kaige Xie, Tong Yu, Haoliang Wang +6

In real-world scenarios, labeled samples for dialogue summarization are usually limited (i.e., few-shot) due to high annotation costs for high-quality dialogue summaries. To effici…

cs.HC2023★ 80 cited

Charting the Sociotechnical Gap in Explainable AI: A Framework to Address the Gap in XAI

Upol Ehsan, Koustuv Saha, Munmun De Choudhury +1

Explainable AI (XAI) systems are sociotechnical in nature; thus, they are subject to the sociotechnical gap--divide between the technical affordances and the social needs. However,…

cs.AI2023

Story Shaping: Teaching Agents Human-like Behavior with Stories

Xiangyu Peng, Christopher Cui, Wei Zhou +2

Reward design for reinforcement learning agents can be difficult in situations where one not only wants the agent to achieve some effect in the world but where one also cares about…

cs.AI2023★ 3 cited

Neuro-Symbolic World Models for Adapting to Open World Novelty

Jonathan Balloch, Zhiyu Lin, Robert Wright +5

Open-world novelty--a sudden change in the mechanics or properties of an environment--is a common occurrence in the real world. Novelty adaptation is an agent's ability to improve…