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cs.AI2026
Augmenting Game AI with Deep Reinforcement Learning
Alessandro Sestini, Joakim Bergdahl, Amir Baghi +3
Immersion in video games depends not only on graphics, audio, and game mechanics, but also on the quality of in-game characters. Producing believable characters, or game AI, remain…
cs.AI2026
Human-Like Goalkeeping in a Realistic Football Simulation: a Sample-Efficient Reinforcement Learning Approach
Alessandro Sestini, Joakim Bergdahl, Jean-Philippe Barrette-LaPierre +5
While several high profile video games have served as testbeds for Deep Reinforcement Learning (DRL), this technique has rarely been employed by the game industry for crafting auth…