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researcher

Jerome T. Connor

10 papers hereh-index 84k citations14 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • middle author10

Across the 10 of 10 papers where every author was matched, so the position is known.

fields
  • cs.AI3
  • cs.LG3
  • cs.GT2
  • cs.CL1
  • cs.MA1

identity via Semantic Scholar / OpenAlex

activity
20192026
most citedLearning and Evaluating General Linguistic Intelligence

157 citations · 335 across the 9 of their papers we have counts for

collaborators
Showing 2022Show all

3 papers · 1 filter

cs.GT2022

Game Theoretic Rating in N-player general-sum games with Equilibria

Luke Marris, Marc Lanctot, Ian Gemp +5

Rating strategies in a game is an important area of research in game theory and artificial intelligence, and can be applied to any real-world competitive or cooperative setting. Tr…

cs.MA2022

Developing, Evaluating and Scaling Learning Agents in Multi-Agent Environments

Ian Gemp, Thomas Anthony, Yoram Bachrach +24

The Game Theory & Multi-Agent team at DeepMind studies several aspects of multi-agent learning ranging from computing approximations to fundamental concepts in game theory to simul…

cs.AI2022★ 153 cited

Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning

Julien Perolat, Bart de Vylder, Daniel Hennes +31

We introduce DeepNash, an autonomous agent capable of learning to play the imperfect information game Stratego from scratch, up to a human expert level. Stratego is one of the few…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.