activity
20192026
most citedEmotional Speech-Driven Animation with Content-Emotion Disentanglement

82 citations · 93 across the 12 of their papers we have counts for

collaborators

15 papers

cs.CV2026

Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation

Siddhant Bansal, Zhifan Zhu, Shashank Tripathi +3

Estimating accurate 3D hand-object pose from in-the-wild egocentric RGB remains challenging due to severe occlusions and ambiguous contact. Existing learning-based methods often st…

cs.CV2026

UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Video

Tanuj Sur, Shashank Tripathi, Nikos Athanasiou +4

We introduce UniCon3R, a unified feed-forward framework for online human-scene 4D reconstruction from monocular video. Current feed-forward human-scene reconstruction methods suffe…

cs.CV2025

PICO: Reconstructing 3D People In Contact with Objects

Alpár Cseke, Shashank Tripathi, Sai Kumar Dwivedi +4

Recovering 3D Human-Object Interaction (HOI) from single color images is challenging due to depth ambiguities, occlusions, and the huge variation in object shape and appearance. Th…

cs.CV2025

InteractVLM: 3D Interaction Reasoning from 2D Foundational Models

Sai Kumar Dwivedi, Dimitrije Antić, Shashank Tripathi +4

We introduce InteractVLM, a novel method to estimate 3D contact points on human bodies and objects from single in-the-wild images, enabling accurate human-object joint reconstructi…

cs.CV2024

SDFit: 3D Object Pose and Shape by Fitting a Morphable SDF to a Single Image

Dimitrije Antić, Georgios Paschalidis, Shashank Tripathi +3

Recovering 3D object pose and shape from a single image is a challenging and ill-posed problem. This is due to strong (self-)occlusions, depth ambiguities, the vast intra- and inte…

cs.CV2024★ 1 cited

HUMOS: Human Motion Model Conditioned on Body Shape

Shashank Tripathi, Omid Taheri, Christoph Lassner +3

Generating realistic human motion is essential for many computer vision and graphics applications. The wide variety of human body shapes and sizes greatly impacts how people move.…

cs.CV2023★ 3 cited

DECO: Dense Estimation of 3D Human-Scene Contact In The Wild

Shashank Tripathi, Agniv Chatterjee, Jean-Claude Passy +3

Understanding how humans use physical contact to interact with the world is key to enabling human-centric artificial intelligence. While inferring 3D contact is crucial for modelin…

cs.CV2023★ 82 cited

Emotional Speech-Driven Animation with Content-Emotion Disentanglement

Radek Daněček, Kiran Chhatre, Shashank Tripathi +3

To be widely adopted, 3D facial avatars must be animated easily, realistically, and directly from speech signals. While the best recent methods generate 3D animations that are sync…

cs.CV2023★ 1 cited

3D Human Pose Estimation via Intuitive Physics

Shashank Tripathi, Lea Müller, Chun-Hao P. Huang +3

Estimating 3D humans from images often produces implausible bodies that lean, float, or penetrate the floor. Such methods ignore the fact that bodies are typically supported by the…

cs.CV2022

MIME: Human-Aware 3D Scene Generation

Hongwei Yi, Chun-Hao P. Huang, Shashank Tripathi +3

Generating realistic 3D worlds occupied by moving humans has many applications in games, architecture, and synthetic data creation. But generating such scenes is expensive and labo…

cs.CV2022

PERI: Part Aware Emotion Recognition In The Wild

Akshita Mittel, Shashank Tripathi

Emotion recognition aims to interpret the emotional states of a person based on various inputs including audio, visual, and textual cues. This paper focuses on emotion recognition…

cs.CV2022

Occluded Human Mesh Recovery

Rawal Khirodkar, Shashank Tripathi, Kris Kitani

Top-down methods for monocular human mesh recovery have two stages: (1) detect human bounding boxes; (2) treat each bounding box as an independent single-human mesh recovery task.…

cs.CV2021

AGORA: Avatars in Geography Optimized for Regression Analysis

Priyanka Patel, Chun-Hao P. Huang, Joachim Tesch +3

While the accuracy of 3D human pose estimation from images has steadily improved on benchmark datasets, the best methods still fail in many real-world scenarios. This suggests that…

cs.CV2020

PoseNet3D: Learning Temporally Consistent 3D Human Pose via Knowledge Distillation

Shashank Tripathi, Siddhant Ranade, Ambrish Tyagi +1

Recovering 3D human pose from 2D joints is a highly unconstrained problem. We propose a novel neural network framework, PoseNet3D, that takes 2D joints as input and outputs 3D skel…

cs.CV2019★ 6 cited

Learning to Generate Synthetic Data via Compositing

Shashank Tripathi, Siddhartha Chandra, Amit Agrawal +3

We present a task-aware approach to synthetic data generation. Our framework employs a trainable synthesizer network that is optimized to produce meaningful training samples by ass…