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20192026
most citedMeasuring Sample Efficiency and Generalization in Reinforcement Learning Benchmarks: NeurIPS 2020 Procgen Benchmark

7 citations · 14 across the 5 of their papers we have counts for

collaborators

5 papers

cs.AI2026

Coachable agents for interactive gameplay

Roberto Capobianco, Harm van Seijen, Nolan D. Bard +38

Reinforcement learning has proven to be a valuable tool in the creation of advanced AI and robotic systems, contributing to everything from game playing to robotics to foundation m…

cs.LG2025

Out-of-Distribution Generalization with a SPARC: Racing 100 Unseen Vehicles with a Single Policy

Bram Grooten, Patrick MacAlpine, Kaushik Subramanian +2

Generalization to unseen environments is a significant challenge in the field of robotics and control. In this work, we focus on contextual reinforcement learning, where agents act…

cs.LG2021★ 7 cited

Cross-Trajectory Representation Learning for Zero-Shot Generalization in RL

Bogdan Mazoure, Ahmed M. Ahmed, Patrick MacAlpine +2

A highly desirable property of a reinforcement learning (RL) agent -- and a major difficulty for deep RL approaches -- is the ability to generalize policies learned on a few tasks…

cs.LG2021★ 7 cited

Measuring Sample Efficiency and Generalization in Reinforcement Learning Benchmarks: NeurIPS 2020 Procgen Benchmark

Sharada Mohanty, Jyotish Poonganam, Adrien Gaidon +20

The NeurIPS 2020 Procgen Competition was designed as a centralized benchmark with clearly defined tasks for measuring Sample Efficiency and Generalization in Reinforcement Learning…

cs.LG2019

Multi-Preference Actor Critic

Ishan Durugkar, Matthew Hausknecht, Adith Swaminathan +1

Policy gradient algorithms typically combine discounted future rewards with an estimated value function, to compute the direction and magnitude of parameter updates. However, for m…