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cs.LG2019
Action Assembly: Sparse Imitation Learning for Text Based Games with Combinatorial Action Spaces
Chen Tessler, Tom Zahavy, Deborah Cohen +2
We propose a computationally efficient algorithm that combines compressed sensing with imitation learning to solve text-based games with combinatorial action spaces. Specifically,…
cs.LG2018
Learning Rules-First Classifiers
Deborah Cohen, Amit Daniely, Amir Globerson +1
Complex classifiers may exhibit "embarassing" failures in cases where humans can easily provide a justified classification. Avoiding such failures is obviously of key importance. I…