4 citations · 21 across the 54 of their papers we have counts for
13 papers · 1 filter
TrackTeller: Temporal Multimodal 3D Grounding for Behavior-Dependent Object References
Jiahong Yu, Ziqi Wang, Hailiang Zhao +3
Understanding natural-language references to objects in dynamic 3D driving scenes is essential for interactive autonomous systems. In practice, many referring expressions describe…
MatE: Material Extraction from Single-Image via Geometric Prior
Zeyu Zhang, Wei Zhai, Jian Yang +1
The creation of high-fidelity, physically-based rendering (PBR) materials remains a bottleneck in many graphics pipelines, typically requiring specialized equipment and expert-driv…
Anchoring Values in Temporal and Group Dimensions for Flow Matching Model Alignment
Yawen Shao, Jie Xiao, Kai Zhu +4
Group Relative Policy Optimization (GRPO) has proven highly effective in enhancing the alignment capabilities of Large Language Models (LLMs). However, current adaptations of GRPO…
WeMMU: Enhanced Bridging of Vision-Language Models and Diffusion Models via Noisy Query Tokens
Jian Yang, Dacheng Yin, Xiaoxuan He +6
Recent progress in multimodal large language models (MLLMs) has highlighted the challenge of efficiently bridging pre-trained Vision-Language Models (VLMs) with Diffusion Models. W…
TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactions
Guangyi Han, Wei Zhai, Yuhang Yang +2
Hand-object interaction (HOI) is fundamental for humans to express intent. Existing HOI generation research is predominantly confined to fixed grasping patterns, where control is t…
Towards Sequence Modeling Alignment between Tokenizer and Autoregressive Model
Pingyu Wu, Kai Zhu, Yu Liu +6
Autoregressive image generation aims to predict the next token based on previous ones. However, this process is challenged by the bidirectional dependencies inherent in conventiona…
GRACE: Estimating Geometry-level 3D Human-Scene Contact from 2D Images
Chengfeng Wang, Wei Zhai, Yuhang Yang +2
Estimating the geometry level of human-scene contact aims to ground specific contact surface points at 3D human geometries, which provides a spatial prior and bridges the interacti…
Event-Based Eye Tracking. 2025 Event-based Vision Workshop
Qinyu Chen, Chang Gao, Min Liu +29
This survey serves as a review for the 2025 Event-Based Eye Tracking Challenge organized as part of the 2025 CVPR event-based vision workshop. This challenge focuses on the task of…
SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assets
Yuhang Yang, Fengqi Liu, Yixing Lu +8
3D human digitization has long been a highly pursued yet challenging task. Existing methods aim to generate high-quality 3D digital humans from single or multiple views, but remain…
Event Stream Filtering via Probability Flux Estimation
Jinze Chen, Wei Zhai, Yang Cao +2
Event cameras asynchronously capture brightness changes with microsecond latency, offering exceptional temporal precision but suffering from severe noise and signal inconsistencies…
EMoTive: Event-guided Trajectory Modeling for 3D Motion Estimation
Zengyu Wan, Wei Zhai, Yang Cao +1
Visual 3D motion estimation aims to infer the motion of 2D pixels in 3D space based on visual cues. The key challenge arises from depth variation induced spatio-temporal motion inc…
HERO: Human Reaction Generation from Videos
Chengjun Yu, Wei Zhai, Yuhang Yang +2
Human reaction generation represents a significant research domain for interactive AI, as humans constantly interact with their surroundings. Previous works focus mainly on synthes…
VanGogh: A Unified Multimodal Diffusion-based Framework for Video Colorization
Zixun Fang, Zhiheng Liu, Kai Zhu +5
Video colorization aims to transform grayscale videos into vivid color representations while maintaining temporal consistency and structural integrity. Existing video colorization…