activity
20192026
most citedPEAR: Phrase-Based Hand-Object Interaction Anticipation

4 citations · 21 across the 54 of their papers we have counts for

collaborators
Showing 2024Show all

18 papers · 1 filter

cs.CV2024★ 2 cited

Benchmarking Large Vision-Language Models via Directed Scene Graph for Comprehensive Image Captioning

Fan Lu, Wei Wu, Kecheng Zheng +7

Generating detailed captions comprehending text-rich visual content in images has received growing attention for Large Vision-Language Models (LVLMs). However, few studies have dev…

cs.CV2024

MATE: Motion-Augmented Temporal Consistency for Event-based Point Tracking

Han Han, Wei Zhai, Yang Cao +2

Tracking Any Point (TAP) plays a crucial role in motion analysis. Video-based approaches rely on iterative local matching for tracking, but they assume linear motion during the bli…

cs.CV2024

Leverage Task Context for Object Affordance Ranking

Haojie Huang, Hongchen Luo, Wei Zhai +2

Intelligent agents accomplish different tasks by utilizing various objects based on their affordance, but how to select appropriate objects according to task context is not well-ex…

cs.CV2024★ 1 cited

Improved Video VAE for Latent Video Diffusion Model

Pingyu Wu, Kai Zhu, Yu Liu +4

Variational Autoencoder (VAE) aims to compress pixel data into low-dimensional latent space, playing an important role in OpenAI's Sora and other latent video diffusion generation…

cs.CV2024

GREAT: Geometry-Intention Collaborative Inference for Open-Vocabulary 3D Object Affordance Grounding

Yawen Shao, Wei Zhai, Yuhang Yang +3

Open-Vocabulary 3D object affordance grounding aims to anticipate ``action possibilities'' regions on 3D objects with arbitrary instructions, which is crucial for robots to generic…

cs.CV2024

Visual-Geometric Collaborative Guidance for Affordance Learning

Hongchen Luo, Wei Zhai, Jiao Wang +2

Perceiving potential ``action possibilities'' (\ie, affordance) regions of images and learning interactive functionalities of objects from human demonstration is a challenging task…

cs.CV2024

EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splatting

Bohao Liao, Wei Zhai, Zengyu Wan +5

Scene reconstruction from casually captured videos has wide applications in real-world scenarios. With recent advancements in differentiable rendering techniques, several methods h…

cs.CV2024

MMAR: Towards Lossless Multi-Modal Auto-Regressive Probabilistic Modeling

Jian Yang, Dacheng Yin, Yizhou Zhou +4

Recent advancements in multi-modal large language models have propelled the development of joint probabilistic models capable of both image understanding and generation. However, w…

cs.CV2024

Grounding 3D Scene Affordance From Egocentric Interactions

Cuiyu Liu, Wei Zhai, Yuhang Yang +4

Grounding 3D scene affordance aims to locate interactive regions in 3D environments, which is crucial for embodied agents to interact intelligently with their surroundings. Most ex…

cs.CV2024

VMAD: Visual-enhanced Multimodal Large Language Model for Zero-Shot Anomaly Detection

Huilin Deng, Hongchen Luo, Wei Zhai +2

Zero-shot anomaly detection (ZSAD) recognizes and localizes anomalies in previously unseen objects by establishing feature mapping between textual prompts and inspection images, de…

cs.CV2024★ 4 cited

PEAR: Phrase-Based Hand-Object Interaction Anticipation

Zichen Zhang, Hongchen Luo, Wei Zhai +2

First-person hand-object interaction anticipation aims to predict the interaction process over a forthcoming period based on current scenes and prompts. This capability is crucial…

cs.CV2024★ 2 cited

ViViD: Video Virtual Try-on using Diffusion Models

Zixun Fang, Wei Zhai, Aimin Su +7

Video virtual try-on aims to transfer a clothing item onto the video of a target person. Directly applying the technique of image-based try-on to the video domain in a frame-wise m…

cs.CV2024★ 2 cited

Bidirectional Progressive Transformer for Interaction Intention Anticipation

Zichen Zhang, Hongchen Luo, Wei Zhai +2

Interaction intention anticipation aims to jointly predict future hand trajectories and interaction hotspots. Existing research often treated trajectory forecasting and interaction…

cs.CV2024

EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Views

Yuhang Yang, Wei Zhai, Chengfeng Wang +3

Understanding egocentric human-object interaction (HOI) is a fundamental aspect of human-centric perception, facilitating applications like AR/VR and embodied AI. For the egocentri…

cs.CV2024

MambaPupil: Bidirectional Selective Recurrent model for Event-based Eye tracking

Zhong Wang, Zengyu Wan, Han Han +5

Event-based eye tracking has shown great promise with the high temporal resolution and low redundancy provided by the event camera. However, the diversity and abruptness of eye mov…

cs.CV2024

Event-Based Eye Tracking. AIS 2024 Challenge Survey

Zuowen Wang, Chang Gao, Zongwei Wu +36

This survey reviews the AIS 2024 Event-Based Eye Tracking (EET) Challenge. The task of the challenge focuses on processing eye movement recorded with event cameras and predicting t…

cs.CV2024★ 1 cited

Intention-driven Ego-to-Exo Video Generation

Hongchen Luo, Kai Zhu, Wei Zhai +1

Ego-to-exo video generation refers to generating the corresponding exocentric video according to the egocentric video, providing valuable applications in AR/VR and embodied AI. Ben…

eess.IV2024

Event-based Asynchronous HDR Imaging by Temporal Incident Light Modulation

Yuliang Wu, Ganchao Tan, Jinze Chen +3

Dynamic Range (DR) is a pivotal characteristic of imaging systems. Current frame-based cameras struggle to achieve high dynamic range imaging due to the conflict between globally u…