48 citations · 56 across the 8 of their papers we have counts for
5 papers · 1 filter
EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices
Siwei Zhang, Qianli Ma, Yan Zhang +5
Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to unders…
The Power of Points for Modeling Humans in Clothing
Qianli Ma, Jinlong Yang, Siyu Tang +1
Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is s…
MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images
Shaofei Wang, Marko Mihajlovic, Qianli Ma +2
In this paper, we aim to create generalizable and controllable neural signed distance fields (SDFs) that represent clothed humans from monocular depth observations. Recent advances…
SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elements
Qianli Ma, Shunsuke Saito, Jinlong Yang +2
Learning to model and reconstruct humans in clothing is challenging due to articulation, non-rigid deformation, and varying clothing types and topologies. To enable learning, the c…
SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networks
Shunsuke Saito, Jinlong Yang, Qianli Ma +1
We present SCANimate, an end-to-end trainable framework that takes raw 3D scans of a clothed human and turns them into an animatable avatar. These avatars are driven by pose parame…