activity
20192023
most citedMichelson Holography: Dual-SLM Holography with Camera-in-the-loop Optimization

96 citations · 100 across the 5 of their papers we have counts for

collaborators

6 papers

cs.CV2023

Learning a Room with the Occ-SDF Hybrid: Signed Distance Function Mingled with Occupancy Aids Scene Representation

Xiaoyang Lyu, Peng Dai, Zizhang Li +4

Implicit neural rendering, which uses signed distance function (SDF) representation with geometric priors (such as depth or surface normal), has led to impressive progress in the s…

cs.GR2022

Time-multiplexed Neural Holography: A flexible framework for holographic near-eye displays with fast heavily-quantized spatial light modulators

Suyeon Choi, Manu Gopakumar, Yifan +4

Holographic near-eye displays offer unprecedented capabilities for virtual and augmented reality systems, including perceptually important focus cues. Although artificial intellige…

cs.GR2021★ 1 cited

Color Contrast Enhanced Rendering for Optical See-through Head-mounted Displays

Yunjin Zhang, Rui Wang, Yifan +3

Most commercially available optical see-through head-mounted displays (OST-HMDs) utilize optical combiners to simultaneously visualize the physical background and virtual objects.…

stat.ML2020★ 3 cited

Efficient Long-Range Convolutions for Point Clouds

Yifan Peng, Lin Lin, Lexing Ying +1

The efficient treatment of long-range interactions for point clouds is a challenging problem in many scientific machine learning applications. To extract global information, one us…

eess.IV2020★ 96 cited

Michelson Holography: Dual-SLM Holography with Camera-in-the-loop Optimization

Suyeon Choi, Jonghyun Kim, Yifan Peng +1

We introduce Michelson Holography (MH), a holographic display technology that optimizes image quality for emerging holographic near-eye displays. Using two spatial light modulators…

eess.IV2019

Deep Optics for Single-shot High-dynamic-range Imaging

Christopher A. Metzler, Hayato Ikoma, Yifan Peng +1

High-dynamic-range (HDR) imaging is crucial for many computer graphics and vision applications. Yet, acquiring HDR images with a single shot remains a challenging problem. Whereas…