3 papers
cs.GR2026
SWIM: Single-Instance Whole-Body Imitation for swiMming
Binglun Wang, Edmond S. L. Ho, He Wang
We propose a new method for synthesizing physically-based swimming motions. Physically-based character animation aims to generate physically valid, controllable, and natural-lookin…
cs.CV2023
Hard No-Box Adversarial Attack on Skeleton-Based Human Action Recognition with Skeleton-Motion-Informed Gradient
Zhengzhi Lu, He Wang, Ziyi Chang +2
Recently, methods for skeleton-based human activity recognition have been shown to be vulnerable to adversarial attacks. However, these attack methods require either the full knowl…
cs.GR2019
Spatio-temporal Manifold Learning for Human Motions via Long-horizon Modeling
He Wang, Edmond S. L. Ho, Hubert P. H. Shum +1
Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent res…