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researcher

He Wang

4 papers hereh-index 9313 citations15 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author1
  • middle author2

Across the 3 of 4 papers where every author was matched, so the position is known.

fields
  • cs.GR2
  • cs.CV1
  • cs.RO1
same name
  • He Wang — 29 papers, h 23
  • He Wang — 24 papers, h 11
  • He Wang — 20 papers, h 10
  • He Wang — 14 papers, h 6
  • He Wang — 12 papers, h 5
  • He Wang — 11 papers, h 6

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

activity
20192026
most citedSpatio-temporal Manifold Learning for Human Motions via Long-horizon Modeling

9 citations · 9 across the 4 of their papers we have counts for

collaborators

4 papers

cs.GR2026

SWIM: Compact Environment Representation for Reinforcement Learning Human Swimming

Binglun Wang, Edmond S. L. Ho, Doğa Yılmaz +2

Deep reinforcement learning (RL) has driven rapid progress in physically-based motion generation, yet synthesizing robust motion policies in dense fluid environments (e.g. swimming…

cs.CV2023

Hard No-Box Adversarial Attack on Skeleton-Based Human Action Recognition with Skeleton-Motion-Informed Gradient

Zhengzhi Lu, He Wang, Ziyi Chang +2

Recently, methods for skeleton-based human activity recognition have been shown to be vulnerable to adversarial attacks. However, these attack methods require either the full knowl…

cs.RO2021

Formation Control for UAVs Using a Flux Guided Approach

John Hartley, Hubert P. H. Shum, Edmond S. L. Ho +2

Existing studies on formation control for unmanned aerial vehicles (UAV) have not considered encircling targets where an optimum coverage of the target is required at all times. Su…

cs.GR2019★ 9 cited

Spatio-temporal Manifold Learning for Human Motions via Long-horizon Modeling

He Wang, Edmond S. L. Ho, Hubert P. H. Shum +1

Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent res…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.