9 citations · 9 across the 4 of their papers we have counts for
5 papers
StayStill: a large-scale 3D idle animation dataset
Eneko Atxa Landa, Igor Rodriguez, Elena Lazkano +1
Idle animations are essential for virtual characters, as they convey realistic behaviour during inactive states. While automatic animation generation has been widely studied, limit…
Evaluating Idle Animation Believability: a User Perspective
Eneko Atxa Landa, Elena Lazkano, Igor Rodriguez +2
Animating realistic avatars requires using high quality animations for every possible state the avatar can be in. This includes actions like walking or running, but also subtle mov…
CapStARE: Capsule-based Sequential Architecture for Robust and Efficient Gaze Estimation
Miren Samaniego, Igor Rodriguez, Elena Lazkano
Human gaze estimation is essential for applications such as human-computer interaction, social robotics, and assistive systems. However, achieving accurate, interpretable, and real…
Quantitative analysis of robot gesticulation behavior
Unai Zabala, Igor Rodriguez, José María Martínez-Otzeta +2
Social robot capabilities, such as talking gestures, are best produced using data driven approaches to avoid being repetitive and to show trustworthiness. However, there is a lack…
Learning to gesticulate by observation using a deep generative approach
Unai Zabala, Igor Rodriguez, José María Martínez-Otzeta +1
The goal of the system presented in this paper is to develop a natural talking gesture generation behavior for a humanoid robot, by feeding a Generative Adversarial Network (GAN) w…