activity
20192026
most citedThe Smart Speaker Blocker: An Open-Source Privacy Filter for Connected Home Speakers

7 citations · 14 across the 8 of their papers we have counts for

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6 papers · 1 filter

cs.HC2025

UX Challenges in Implementing an Interactive B2B Customer Segmentation Tool

Muhammad Raees, Vassilis-Javed Khan, Konstantinos Papangelis

In our effort to implement an interactive customer segmentation tool for a global manufacturing company, we identified user experience (UX) challenges with technical implications.…

cs.HC2024★ 3 cited

From Explainable to Interactive AI: A Literature Review on Current Trends in Human-AI Interaction

Muhammad Raees, Inge Meijerink, Ioanna Lykourentzou +2

AI systems are increasingly being adopted across various domains and application areas. With this surge, there is a growing research focus and societal concern for actively involvi…

cs.HC2022

Pokémon GO to Pokémon STAY: How Covid-19 Affected Pokémon GO Players

John Dunham, Konstantinos Papangelis, Samuli Laato +3

Since its creation, the Location-Based Game (LBG), Pokémon GO, has been embraced by a community of fans across the world. Due to its recency, the impact of COVID-19 on the communit…

cs.HC2021★ 3 cited

Casual and Hardcore Player Traits and Gratifications of Pokémon GO, Harry Potter: Wizards Unite, Ingress

John Dunham, Konstantinos Papangelis, Nicolas LaLone +1

Location-based games (LBG) impose virtual spaces on top of physical locations. Studies have explored LBG from various perspectives. However, a comprehensive study of who these play…

cs.HC2021★ 1 cited

Self-Organizing Teams in Online Work Settings

Ioanna Lykourentzou, Federica Lucia Vinella, Faez Ahmed +4

As the volume and complexity of distributed online work increases, the collaboration among people who have never worked together in the past is becoming increasingly necessary. Rec…

cs.HC2019

Lessons Learned from Developing a Microservice Based Mobile Location-Based Crowdsourcing Platform

Irwyn Sadien, Konstantinos Papangelis, Charles Fleming +1

Research in Mobile Location-Based Crowdsourcing is hindered by a marked lack of real-world data. The development of a standardized, lightweight, easily deployable, modular, composa…