activity
20192023
most citediGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks

62 citations · 210 across the 11 of their papers we have counts for

collaborators

11 papers

cs.RO2023★ 16 cited

Principles and Guidelines for Evaluating Social Robot Navigation Algorithms

Anthony Francis, Claudia Pérez-D'Arpino, Chengshu Li +28

A major challenge to deploying robots widely is navigation in human-populated environments, commonly referred to as social robot navigation. While the field of social navigation ha…

cs.RO2023

Sonicverse: A Multisensory Simulation Platform for Embodied Household Agents that See and Hear

Ruohan Gao, Hao Li, Gokul Dharan +6

Developing embodied agents in simulation has been a key research topic in recent years. Exciting new tasks, algorithms, and benchmarks have been developed in various simulators. Ho…

cs.RO2022

A Contextual Bandit Approach for Learning to Plan in Environments with Probabilistic Goal Configurations

Sohan Rudra, Saksham Goel, Anirban Santara +6

Object-goal navigation (Object-nav) entails searching, recognizing and navigating to a target object. Object-nav has been extensively studied by the Embodied-AI community, but most…

cs.RO2022★ 1 cited

Robotic Table Wiping via Reinforcement Learning and Whole-body Trajectory Optimization

Thomas Lew, Sumeet Singh, Mario Prats +11

We propose a framework to enable multipurpose assistive mobile robots to autonomously wipe tables to clean spills and crumbs. This problem is challenging, as it requires planning w…

cs.RO2022★ 3 cited

Learning Model Predictive Controllers with Real-Time Attention for Real-World Navigation

Xuesu Xiao, Tingnan Zhang, Krzysztof Choromanski +14

Despite decades of research, existing navigation systems still face real-world challenges when deployed in the wild, e.g., in cluttered home environments or in human-occupied publi…

cs.RO2021★ 36 cited

BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environments

Sanjana Srivastava, Chengshu Li, Michael Lingelbach +11

We introduce BEHAVIOR, a benchmark for embodied AI with 100 activities in simulation, spanning a range of everyday household chores such as cleaning, maintenance, and food preparat…

cs.RO2021★ 62 cited

iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks

Chengshu Li, Fei Xia, Roberto Martín-Martín +13

Recent research in embodied AI has been boosted by the use of simulation environments to develop and train robot learning approaches. However, the use of simulation has skewed the…

cs.AI2020★ 43 cited

iGibson 1.0: a Simulation Environment for Interactive Tasks in Large Realistic Scenes

Bokui Shen, Fei Xia, Chengshu Li +12

We present iGibson 1.0, a novel simulation environment to develop robotic solutions for interactive tasks in large-scale realistic scenes. Our environment contains 15 fully interac…

cs.AI2020★ 38 cited

ReLMoGen: Leveraging Motion Generation in Reinforcement Learning for Mobile Manipulation

Fei Xia, Chengshu Li, Roberto Martín-Martín +3

Many Reinforcement Learning (RL) approaches use joint control signals (positions, velocities, torques) as action space for continuous control tasks. We propose to lift the action s…

cs.RO2020

Probabilistic Visual Navigation with Bidirectional Image Prediction

Noriaki Hirose, Shun Taguchi, Fei Xia +4

Humans can robustly follow a visual trajectory defined by a sequence of images (i.e. a video) regardless of substantial changes in the environment or the presence of obstacles. We…

cs.LG2019★ 11 cited

HRL4IN: Hierarchical Reinforcement Learning for Interactive Navigation with Mobile Manipulators

Chengshu Li, Fei Xia, Roberto Martin-Martin +1

Most common navigation tasks in human environments require auxiliary arm interactions, e.g. opening doors, pressing buttons and pushing obstacles away. This type of navigation task…