9 citations · 9 across the 2 of their papers we have counts for
3 papers
VR Hackathon with Goethe Institute: Lessons Learned from Organizing a Transdisciplinary VR Hackathon
Wiesław Kopeć, Krzysztof Kalinowski, Monika Kornacka +7
In this article we report a case study of a Language Learning Bauhaus VR hackathon with Goethe Institute. It was organized as an educational and research project to tap into the dy…
All Factors Should Matter! Reference Checklist for Describing Research Conditions in Pursuit of Comparable IVR Experiments
Kinga Skorupska, Daniel Cnotkowski, Julia Paluch +4
A significant problem with immersive virtual reality (IVR) experiments is the ability to compare research conditions. VR kits and IVR environments are complex and diverse but resea…
VR with Older Adults: Participatory Design of a Virtual ATM Training Simulation
Wiesław Kopeć, Marcin Wichrowski, Krzysztof Kalinowski +18
In this paper we report on a study conducted with a group of older adults in which they engaged in participatory design workshops to create a VR ATM training simulation. Based on o…